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calamityoverhaul's Issues

Terraria.ModLoader.Exceptions.JITException

Hi, today I had a fresh install of this mod with some of other calamity mods and I got this issue:

Terraria.ModLoader.Exceptions.JITException:
In CalamityAmmo.Misc.QianXing+<>c.b__13_0, Could not load type 'CalamityMod.BiomeManagers.AbovegroundAstralBiome' from assembly 'CalamityMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at Terraria.ModLoader.Core.AssemblyManager.JITAssembliesAsync(IEnumerable 1 assemblies, PreJITFilter filter, CancellationToken token) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 419
at Terraria.ModLoader.ModContent.JITModsAsync(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 384
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 311
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 132

Here's the full log: https://gist.github.com/bp82125/867b4990114abe6e512e55742dc03d22

Many Bugs in End Game

After defeating the first Boss Rush and placing the Omega substance Polymerizer the whole world kind of went downhill. Many Blocks started to be placed sideways and things like the Magic Storage didn't work. There were issues with taking stuff out, putting stuff in or crafting items. Also probelms with other players in the world started to emerge. My friend was invisible with infinite scaling HP or just in general laggy movement. No other big mods were activated only Calamity Vanities and Fargos and QoL mods were active. Really sad because we were very keen on crafting those Endgame Weapons.

Hope it gets fixed soon

Mod conflict with MagicBuilder

I understand if this issue is not feasible to be fixed and this issue can be closed.

After February 19th update that implemented these changes: I think it's actually one of the February 17th updates. (A way to install older versions would be nice, so I can figure out which update caused it)

MagicBuilder mod can no longer be reloaded in TModLoader. I'm guessing due to the Great Overhaul Codex?

Here is the error message:

[04:45:30.557] [.NET ThreadPool Worker/INFO] [tML]: Adding Recipes...
[04:45:30.696] [.NET ThreadPool Worker/ERROR] [tML]: An error occurred while loading MagicBuilder v1.2
It has been detected that this mod was built for tModLoader v2023.6.25.31
However, you are using tModLoader v2023.12.3.1
The mod(s) have been automatically disabled.
Terraria.ModLoader.Exceptions.MultipleException: Multiple errors occurred.
 ---> System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53
   --- End of inner exception stack trace ---
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 65
   at Terraria.ModLoader.RecipeLoader.AddRecipes() in tModLoader\Terraria\ModLoader\RecipeLoader.cs:line 47
   at Terraria.Recipe.SetupRecipes() in tModLoader\Terraria\Recipe.cs:line 14631
   at Terraria.ModLoader.ModContent.SetupRecipes(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 425
   at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 348
   at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127
 ---> (Inner Exception #1) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #2) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #3) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #4) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #5) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #6) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #7) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #8) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #9) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #10) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #11) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #12) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #13) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #14) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #15) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #16) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #17) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #18) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #19) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #20) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #21) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #22) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #23) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #24) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #25) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #26) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #27) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #28) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #29) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #30) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #31) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #32) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #33) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #34) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #35) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #36) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #37) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #38) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #39) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #40) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #41) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #42) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #43) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #44) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #45) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #46) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

 ---> (Inner Exception #47) System.NullReferenceException: Object reference not set to an instance of an object.
   at MagicBuilder.Items.Item.AddRecipes() in MagicBuilder\Base\Item.cs:line 37
   at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 53<---

[04:45:30.716] [.NET ThreadPool Worker/INFO] [tML]: Disabling Mod: MagicBuilder

Full log file: client.log

Unable to shoot or reload coral cannon

Shooting the coral cannon just makes the sound effect, there's no projectile. Right clicking does nothing.
Mods: Calamity, Infernum, CalamityOverhaul (obviously), Catalyst Mod, Fargo Mutant, Fargo Souls, Fargo Souls DLC, Fargo Souls x Calamity Compability

help[

cant find the mod for magic storage which is serouscommonlib

Skeletron Prime Bugged

In general. I once decided to take down skeletron prime and then I noticed that his head looks different, namely straight from the Master mode, even though I am currently playing in the Expert + Revergence combination (although I myself am in the Master + Death didn't play, so I could be wrong). And after I stripped his hands, I noticed that some attack patterns were missing.
Скриншот 02-06-2024 204451

P.S. I have already applied the Calamity discord server and after a short discussion it was decided that the problem was in Cal overhaul.

Magic Storage Recipe Recursion incompatability.

On setting the Recipe Recursion set above 0, and loading into a world, then opening Crafting interface, taking a station out, or putting one back in, it prompts two of the Blood Gold Mold from Calamity Overhaul to spawn in my inventory as if I have crafted it.

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