Giter Club home page Giter Club logo

pgcat-1's Introduction

PgCat

CircleCI

PgCat

Meow. PgBouncer rewritten in Rust, with sharding, load balancing and failover support.

Alpha: don't use in production just yet.

Local development

  1. Install Rust (latest stable will work great).
  2. cargo run --release (to get better benchmarks).
  3. Change the config in pgcat.toml to fit your setup (optional given next step).
  4. Install Postgres and run psql -f tests/sharding/query_routing_setup.sql

Tests

You can just PgBench to test your changes:

pgbench -i -h 127.0.0.1 -p 6432 && \
pgbench -t 1000 -p 6432 -h 127.0.0.1 --protocol simple && \
pgbench -t 1000 -p 6432 -h 127.0.0.1 --protocol extended

See sharding README for sharding logic testing.

Features

  1. Session mode.
  2. Transaction mode.
  3. COPY protocol support.
  4. Query cancellation.
  5. Round-robin load balancing of replicas.
  6. Banlist & failover
  7. Sharding!

Session mode

Each client owns its own server for the duration of the session. Commands like SET are allowed. This is identical to PgBouncer session mode.

Transaction mode

The connection is attached to the server for the duration of the transaction. SET will pollute the connection, but SET LOCAL works great. Identical to PgBouncer transaction mode.

COPY protocol

That one isn't particularly special, but good to mention that you can COPY data in and from the server using this pooler.

Query cancellation

Okay, this is just basic stuff, but we support cancelling queries. If you know the Postgres protocol, this might be relevant given than this is a transactional pooler but if you're new to Pg, don't worry about it, it works.

Round-robin load balancing

This is the novel part. PgBouncer doesn't support it and suggests we use DNS or a TCP proxy instead. We prefer to have everything as part of one package; arguably, it's easier to understand and optimize. This pooler will round-robin between multiple replicas keeping load reasonably even.

Banlist & failover

This is where it gets even more interesting. If we fail to connect to one of the replicas or it fails a health check, we add it to a ban list. No more new transactions will be served by that replica for, in our case, 60 seconds. This gives it the opportunity to recover while clients are happily served by the remaining replicas.

This decreases error rates substantially! Worth noting here that on busy systems, if the replicas are running too hot, failing over could bring even more load and tip over the remaining healthy-ish replicas. In this case, a decision should be made: either lose 1/x of your traffic or risk losing it all eventually. Ideally you overprovision your system, so you don't necessarily need to make this choice :-).

Sharding

We're implemeting Postgres' PARTITION BY HASH sharding function for BIGINT fields. This works well for tables that use BIGSERIAL primary key which I think is common enough these days. We can also add many more functions here, but this is a good start. See src/sharding.rs and tests/sharding/partition_hash_test_setup.sql for more details on the implementation.

The biggest advantage of using this sharding function is that anyone can shard the dataset using Postgres partitions while also access it for both reads and writes using this pooler. No custom obscure sharding function is needed and database sharding can be done entirely in Postgres.

To select the shard we want to talk to, we introduced special syntax:

SET SHARDING KEY TO '1234';

This sharding key will be hashed and the pooler will select a shard to use for the next transaction. If the pooler is in session mode, this sharding key has to be set as the first query on startup & cannot be changed until the client re-connects.

Missing

  1. Authentication, ehem, this proxy is letting anyone in at the moment.

Benchmarks

You can setup PgBench locally through PgCat:

pgbench -h 127.0.0.1 -p 6432 -i

Coincidenly, this uses COPY so you can test if that works.

PgBouncer

$ pgbench -i -h 127.0.0.1 -p 6432 && pgbench -t 1000 -p 6432 -h 127.0.0.1 --protocol simple && pgbench -t 1000 -p 6432 -h 127.0.0.1 --protocol extended
dropping old tables...
creating tables...
generating data...
100000 of 100000 tuples (100%) done (elapsed 0.01 s, remaining 0.00 s)
vacuuming...
creating primary keys...
done.
starting vacuum...end.
transaction type: <builtin: TPC-B (sort of)>
scaling factor: 1
query mode: simple
number of clients: 1
number of threads: 1
number of transactions per client: 1000
number of transactions actually processed: 1000/1000
latency average = 1.089 ms
tps = 918.687098 (including connections establishing)
tps = 918.847790 (excluding connections establishing)
starting vacuum...end.
transaction type: <builtin: TPC-B (sort of)>
scaling factor: 1
query mode: extended
number of clients: 1
number of threads: 1
number of transactions per client: 1000
number of transactions actually processed: 1000/1000
latency average = 1.136 ms
tps = 880.622009 (including connections establishing)
tps = 880.769550 (excluding connections establishing)

PgCat

$ pgbench -i -h 127.0.0.1 -p 6432 && pgbench -t 1000 -p 6432 -h 127.0.0.1 --protocol simple && pgbench -t 1000 -p 6432 -h 127.0.0.1 --protocol extended
dropping old tables...
creating tables...
generating data...
100000 of 100000 tuples (100%) done (elapsed 0.01 s, remaining 0.00 s)
vacuuming...
creating primary keys...
done.
starting vacuum...end.
transaction type: <builtin: TPC-B (sort of)>
scaling factor: 1
query mode: simple
number of clients: 1
number of threads: 1
number of transactions per client: 1000
number of transactions actually processed: 1000/1000
latency average = 1.142 ms
tps = 875.645437 (including connections establishing)
tps = 875.799995 (excluding connections establishing)
starting vacuum...end.
transaction type: <builtin: TPC-B (sort of)>
scaling factor: 1
query mode: extended
number of clients: 1
number of threads: 1
number of transactions per client: 1000
number of transactions actually processed: 1000/1000
latency average = 1.181 ms
tps = 846.539176 (including connections establishing)
tps = 846.713636 (excluding connections establishing)

Direct Postgres

$ pgbench -i -h 127.0.0.1 -p 5432 && pgbench -t 1000 -p 5432 -h 127.0.0.1 --protocol simple && pgbench -t 1000 -p
5432 -h 127.0.0.1 --protocol extended
Password:
dropping old tables...
creating tables...
generating data...
100000 of 100000 tuples (100%) done (elapsed 0.01 s, remaining 0.00 s)
vacuuming...
creating primary keys...
done.
Password:
starting vacuum...end.
transaction type: <builtin: TPC-B (sort of)>
scaling factor: 1
query mode: simple
number of clients: 1
number of threads: 1
number of transactions per client: 1000
number of transactions actually processed: 1000/1000
latency average = 0.902 ms
tps = 1109.014867 (including connections establishing)
tps = 1112.318595 (excluding connections establishing)
Password:
starting vacuum...end.
transaction type: <builtin: TPC-B (sort of)>
scaling factor: 1
query mode: extended
number of clients: 1
number of threads: 1
number of transactions per client: 1000
number of transactions actually processed: 1000/1000
latency average = 0.931 ms
tps = 1074.017747 (including connections establishing)
tps = 1077.121752 (excluding connections establishing)

pgcat-1's People

Contributors

levkk avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.