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Alexander Knorre's Projects

gsl icon gsl

Guidelines Support Library

hybridrenderingengine icon hybridrenderingengine

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

icu icon icu

The new home of the ICU project source code.

jet-live icon jet-live

c++ hot code reload for linux and macos

jira_dark icon jira_dark

Stylus dark theme for jira (and no random white blocks)

joltphysics icon joltphysics

A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.

lintcode icon lintcode

📝 C++11 Solutions of All 289 LintCode Problems (No More Updates)

llvm-project icon llvm-project

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.

metacpp icon metacpp

C++ Reflection & Serialization using Clang's LibTooling

metareflect icon metareflect

Metareflect is a lightweight reflection system for C++, based on LLVM and Clangs libtooling.

mimalloc icon mimalloc

mimalloc is a compact general purpose allocator with excellent performance.

miniaudio icon miniaudio

Audio playback and capture library written in C, in a single source file.

o2 icon o2

2D Framework with visual WYSIWYG editor

openal-soft icon openal-soft

OpenAL Soft is a software implementation of the OpenAL 3D audio API.

playrho icon playrho

Real-time oriented physics engine and library that's currently best suited for 2D games.

poly2tri icon poly2tri

Automatically exported from code.google.com/p/poly2tri

project-drift icon project-drift

Source code for the asteroid mining game I've been building.

protobuf icon protobuf

Protocol Buffers - Google's data interchange format

realengine icon realengine

My toy engine, mainly for rendering experiment and prototyping.

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