Giter Club home page Giter Club logo

jenkins-ci.org-docker's Introduction

Official Jenkins Docker image

The Jenkins Continuous Integration and Delivery server.

This is a fully functional Jenkins server, based on the Long Term Support release http://jenkins-ci.org/

Usage

docker run -p 8080:8080 jenkins

This will store the workspace in /var/jenkins_home. All Jenkins data lives in there - including plugins and configuration. You will probably want to make that a persistent volume (recommended):

docker run -p 8080:8080 -v /your/home:/var/jenkins_home jenkins

This will store the jenkins data in /your/home on the host. Ensure that /your/home is accessible by the jenkins user in container (jenkins user - uid 1000).

You can also use a volume container:

docker run --name myjenkins -p 8080:8080 -v /var/jenkins_home jenkins

Then myjenkins container has the volume (please do read about docker volume handling to find out more).

Backing up data

If you bind mount in a volume - you can simply back up that directory (which is jenkins_home) at any time.

This is highly recommended. Treat the jenkins_home directory as you would a database - in Docker you would generally put a database on a volume.

If your volume is inside a container - you can use docker cp $ID:/var/jenkins_home command to extract the data. Note that some symlinks on some OSes may be converted to copies (this can confuse jenkins with lastStableBuild links etc)

Attaching build executors

You can run builds on the master (out of the box) buf if you want to attach build slave servers: make sure you map the port: -p 50000:50000 - which will be used when you connect a slave agent.

Here is an example docker container you can use as a build server with lots of good tools installed - which is well worth trying.

Passing JVM parameters

You might need to customize the JVM running Jenkins, typically to pass system properties or tweak heap memory settings. Use JAVA_OPTS environment variable for this purpose :

docker run --name myjenkins -p 8080:8080 -env JAVA_OPTS=-Dhudson.footerURL=http://mycompany.com jenkins

Passing Jenkins launcher parameters

Argument you pass to docker running the jenkins image are passed to jenkins launcher, so you can run for sample :

docker run jenkins --version

This will dump Jenkins version, just like when you run jenkins as an executable war.

You also can define jenkins arguments as JENKINS_OPTS. This is usefull to define a set of arguments to pass to jenkins launcher as you define a derived jenkins image based on the official one with some customized settings. The following sample Dockerfile uses this option to force use of HTTPS with a certificate included in the image

FROM jenkins:1.565.3

COPY https.pem /var/lib/jenkins/cert
COPY https.key /var/lib/jenkins/pk
ENV JENKINS_OPTS --httpPort=-1 --httpsPort=8083 --httpsCertificate=/var/lib/jenkins/cert --httpsPrivateKey=/var/lib/jenkins/pk
EXPOSE 8083

Installing more tools

You can run your container as root - and install via apt-get, install as part of build steps via jenkins tool installers, or you can create your own Dockerfile to customise, for example:

FROM jenkins
USER root # if we want to install via apt
RUN apt-get install -y ruby make more-thing-here
USER jenkins # drop back to the regular jenkins user - good practice

In such a derived image, you can customize your jenkins instance with hook scripts or additional plugins. For this purpose, use /usr/share/jenkins/ref as a place to define the default JENKINS_HOME content you wish the target installation to look like :

FROM jenkins
COPY plugins /usr/share/jenkins/ref/plugins
COPY custom.groovy /usr/share/jenkins/ref/init.groovy.d/custom.groovy

When jenkins container starts, it will check JENKINS_HOME has this reference content, and copy them there if required. It will not override such files, so if you upgraded some plugins from UI they won't be reverted on next start.

Also see JENKINS-24986

For your convenience, you also can use a plain text file to define plugins to be installed (using core-support plugin format)

pluginID:version
anotherPluginID:version

And in derived Dockerfile just invoke the utility plugin.sh script

FROM jenkins
COPY plugins.txt /usr/share/jenkins/plugins.txt
RUN /usr/local/bin/plugins.sh /usr/share/jenkins/plugins.txt

Upgrading

All the data needed is in the /var/jenkins_home directory - so depending on how you manage that - depends on how you upgrade. Generally - you can copy it out - and then "docker pull" the image again - and you will have the latest LTS - you can then start up with -v pointing to that data (/var/jenkins_home) and everything will be as you left it.

As always - please ensure that you know how to drive docker - especially volume handling!

Questions?

Jump on irc.freenode.net and the #jenkins room. Ask!

jenkins-ci.org-docker's People

Contributors

alex-leonhardt avatar michaelneale avatar ndeloof avatar nestorsalceda avatar psftw avatar tianon avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.