The map development server now functions consistently on Windows and Linux and provides the bare minimum API I believe will be necessary to meet the project goals. Work will now largely turn to developing the client (to be hosted at Mushy-pea/Game-Dangerous-Client). If design issues with the API emerge during this process the server can be modified in parallel to allow for the intended client side experience.
Engine version: 0.9.0
Server version: 1.0.2
Figure 1: Example of annotated GPLC source code that has been compiled using CompileGPLC Key -> Blue: keyword, Green: readable reference argument, Red: writable reference argument, White: literal constant argument (or anything else)