Giter Club home page Giter Club logo

cubbyland's Introduction

CubbyLand

Voxel-based world map generator and editor for MineScroll. Generates island maps with a focus on mountains, rivers, coastlines.

About

Procedural Content Generation for Polygonal Maps.

The main idea behind the algorithm is taken from Amit's Polygonal Map Generation for Games.

The main code of this repository is based on Polygonal Map Generator.

Features

  • Place a number of random but uniformly distributed points (using Poisson Disk Sampling).
  • Calculate the Voronoi diagram of the points (using Lloyd's algorithm).
  • Using Perlin Noise determine which cells are land and which are water.
  • Calculate the elevation of each point as its distance to the sea. Normalize all the heights.
  • Place river sources in random spots and let them flow downwards.
  • Calculate the moisture od each point given its distance to the sea (less moisture) and rivers (more moisture).
  • Using Conex Hull algorithm determine the order of points.
  • Use parameters to control map generation (e.g. the number of islands, maximum heights of map, and so on).
  • Use polygonal map generator for basement (e.g. lava, mineral, cave, ground water, and so on).

To-do

  • Add parameters to control map generation (e.g. the number of islands, maximum heights of map, and so on).
    • Seed
    • The number of points
    • The size of map
    • The number of islands
    • The size of island
    • The number of rivers
    • The size of river
    • Noise
    • Biome ratio
    • Land ratio
    • Output data options
    • Etc
  • Make grid-based calculation and show grid-based map result.
  • Export map data to text-based information (e.g. text, XML, or JSON).
  • Add polygonal map generator for basement (e.g. lava, mineral, cave, ground water, and so on).

Screenshots

License

The class is licensed under the MIT License:

Copyright © 2017 Chris Ohk

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

cubbyland's People

Contributors

utilforever avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.