A basic text adventure to learn OOP within a language such as Java.
- Events
- Disable event once it's happened.
- Enemy event
- Fighting mech
- HP for enemy and player.
- Random damage generation based on items.
- Loot event
- Give random amount of gold
- Random sub event such as damage from evil chest.
- Rooms
- Random generated rooms with random events.
- Pre-set grid params to generate rooms in. (3 by 3 for example)
- Display
- Make some animated things in console happen, append words for example based on a timeout.
- Minimap feature to show where the player is located within the grid.