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frex's Issues

Need a way to signal item meshes

Indigo applies diffuse shading to item models unless you hack the material to turn this off for meshes that will be used for item.

See vram-guild/json-model-extensions@e541981 for example

Canvas doesn't have this problem as all lighting happens in shader.

Ideally, there'd be a way that is implementation-agnostic so that renderer can decide what to do. Alternatively, have Indigo un-shade item meshes at render time.

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