Comments (1)
Found a solution: I had way too many textures selected. disabled a lot of them and now it works.
from material-combiner-addon.
Related Issues (20)
- image has wrong mode HOT 3
- Wont merge more than two materials HOT 1
- UV Mapping not Perfect HOT 2
- Material list not refreshing
- Unfamiliar Traceback error HOT 1
- Materials in imported GLR scene files are incorrectly treated as duplicates HOT 1
- Export out multiple atlas's HOT 5
- Weird output uv map HOT 2
- Addon Combining duplicate materials when all materials are not duplicatesa
- Combining non-duplicate materials as duplicates in blender 4.0 HOT 3
- how to use this HOT 3
- color must be int or single-element tuple HOT 1
- Add-on wont let me turn it on HOT 2
- Normal atlas generator HOT 1
- output image size is too larg. how to fix it......please HOT 2
- error....output image size is too larg. how to fix it......please HOT 1
- UV's Misaligned with Pixel textures
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- Traceback error HOT 2
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