3D Engine that has been made as a summer practice project. VSTU, CSCE-191.
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Engine that displays compositions of points or figures, depends on input vectors.
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Simple point abstraction.
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Polygons address data through the indexes of main vector<vector>.
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A set of simple objects: cube, cone, cylinder, prism & others.
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Point-Polygone based engine can accept any input vector with any user defined figures.
This library uses SFML dlls for compilation, you can get all dll-files from SFML library - https://www.sfml-dev.org/download.php. After unpacking all files, include "Engine.cpp" into the project.