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gradlefx-documentation's Introduction

GradleFx-Documentation

The documentation of GradleFx in Sphinx format

Installation

  1. Download and install the latest 2.x release of Python: http://www.python.org/download/
  2. Install setuptools
    1. download the ez_setup.py file (from http://pypi.python.org/pypi/setuptools#windows) for 64-bit Python installations and double click on it to execute it.
    2. add the PYTHON_HOME/Scripts directory to the PATH environment variable
  3. Install Sphinx by executing the following command on the command line: easy_install -U Sphinx

Usage

Building the html documentation

Use the following command to build the html documentation. The result can be found in _build/html.

$ make html

Update the documentation version number

The version can be incremented by changing the ‘version’ and ‘release’ properties in the conf.py file. These two properties should have the same version number.

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gradlefx-documentation's Issues

The artifacts cannot be downloaded

A problem occurred configuring root project 'test'.

Could not resolve all artifacts for configuration ':classpath'.
Could not find org.gradlefx:gradle-fx:1.3.3.
Searched in the following locations:
- file:/C:/Users/nguye/.m2/repository/org/gradlefx/gradle-fx/1.3.3/gradle-fx-1.3.3.pom
- file:/C:/Users/nguye/.m2/repository/org/gradlefx/gradle-fx/1.3.3/gradle-fx-1.3.3.jar
- https://repo.maven.apache.org/maven2/org/gradlefx/gradle-fx/1.3.3/gradle-fx-1.3.3.pom
- https://repo.maven.apache.org/maven2/org/gradlefx/gradle-fx/1.3.3/gradle-fx-1.3.3.jar

image

Target = 'bundle' signed application with captive runtime

Hi,

I like to ask if it is possible to package and sign an application with the targe='bundle' which generates a desktop exe.

If I try I receive the following error :

[org.gradle.api.internal.project.ant.AntLoggingAdapter] Setting project property: adtError -> Signing options required to package from descriptor and fileset

Thanks

No Fullscreen on IOS

Hi,

I have a problem using gradleFX on IOS deployment. My app does not run in fullscreen mode on IOS, can you tell me why? If I use a deploy from FDT the app runs in fullscreen mode.

Best regards

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