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Comments (3)

sopo-c avatar sopo-c commented on July 28, 2024

You can find the latest versions of the plugins here: https://developers.google.com/unity

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sopo-c avatar sopo-c commented on July 28, 2024

To download the .tgz file, you can go to https://developers.google.com/unity/archive.

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LBCross avatar LBCross commented on July 28, 2024

Unity 2019.4.36 version, Play Asset Delivery will crash when initializing, but I don’t want to upgrade Unity, so I decompiled the classes.jar in the com.google.android.play.core-1.10.3.aar file, modified the source code, and then decompiled it back, which solved the problem.

image

Crash for me
2024-07-16 14:25:58.589 23619-23746/com.gravity.roo.sea E/CRASH: Tombstone written to: /storage/emulated/0/Android/data/com.gravity.roo.sea/files/tombstone_00 2024-07-16 14:25:58.589 23619-23746/com.gravity.roo.sea A/gravity.roo.sea: java_vm_ext.cc:591] JNI DETECTED ERROR IN APPLICATION: JNI FindClass called with pending exception java.lang.NoSuchMethodError: No interface method getPackStates(Ljava/util/List;)Lcom/google/android/play/core/tasks/Task; in class Lcom/google/android/play/core/assetpacks/AssetPackManager; or its super classes (declaration of 'com.google.android.play.core.assetpacks.AssetPackManager' appears in /data/app/~~UMxiZdOm2SY0LhjWR5HpdQ==/com.gravity.roo.sea-sMoDrXJHSZvR7Ofbr9cAPg==/base.apk!classes3.dex) java_vm_ext.cc:591] at void com.unity3d.player.a.a(java.lang.String[], com.unity3d.player.IAssetPackManagerStatusQueryCallback) ((null):-1) java_vm_ext.cc:591] at void com.unity3d.player.PlayAssetDeliveryUnityWrapper.getAssetPackStates(java.lang.String[], com.unity3d.player.IAssetPackManagerStatusQueryCallback) ((null):-1) java_vm_ext.cc:591] at void com.unity3d.player.PlayAssetDeliveryUnityWrapper.getAssetPackState(java.lang.String, com.unity3d.player.IAssetPackManagerStatusQueryCallback) ((null):-1) java_vm_ext.cc:591] at boolean com.unity3d.player.UnityPlayer.nativeRender() ((null):-2) java_vm_ext.cc:591] at boolean com.unity3d.player.UnityPlayer.access$300(com.unity3d.player.UnityPlayer) ((null):-1) java_vm_ext.cc:591] at boolean com.unity3d.player.UnityPlayer$e$1.handleMessage(android.os.Message) ((null):-1) java_vm_ext.cc:591] at void android.os.Handler.dispatchMessage(android.os.Message) (Handler.java:102) java_vm_ext.cc:591] at boolean android.os.Looper.loopOnce(android.os.Looper, long, int) (Looper.java:224) java_vm_ext.cc:591] at void android.os.Looper.loop() (Looper.java:318) java_vm_ext.cc:591] at void com.unity3d.player.UnityPlayer$e.run() ((null):-1) java_vm_ext.cc:591] java_vm_ext.cc:591] in call to FindClass java_vm_ext.cc:591] from boolean com.unity3d.player.UnityPlayer.nativeRender() 2024-07-16 14:25:58.643 23619-23746/com.gravity.roo.sea A/gravity.roo.sea: runtime.cc:691] Runtime aborting --- recursively, so no thread-specific detail!

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