Comments (1)
The scene need to auto save when you click it, it is very necessary and when you click the launch button that the PR created earlier you can see that it doesn't build the code before running the game
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Related Issues (20)
- Exception with Xamarin.VisualStudio "file already exists" HOT 5
- IntelliSense stops working with the debugging workaround HOT 5
- Can not launch game from Visual Studio 2022 HOT 12
- Cannot install it for visual studio 2022 HOT 2
- Cannot break in referenced projects.
- Extension stopped working on VisualStudio v17.3.0 HOT 10
- How to improve VisualStudio experience with Godot4 NativeAOT? HOT 4
- Latest Update from the submitted PRs HOT 33
- Where is the official "how to install" documentation? HOT 1
- Is this Obsolete? VS2022 works with Godot 4.Beta1 no extension needed HOT 8
- New launch workaround HOT 3
- Implement Input map suggestion
- adding PathMap to csproj breaks debugger
- [WIP] Godot4 Visual Studio 2022 Guide HOT 7
- [WIP] Re-design Godot 4 VS2022 Extension HOT 4
- [WIP] Hot Reload
- Support for Profiling? HOT 2
- Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework HOT 13
- Godot 4 addon for supporting debug in VS2022
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