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ocs's Introduction

NOTE: This doc is written in Markdown format. You can view it locally using https://github.com/joeyespo/grip or paste it into a Gist or just read the source.

OCS 2.1

This is a single rather large project that comprises a collection of OSGi Bundles that are assembled in various combinations to produce the following end-user applications:

  • Science Program Database (SPDB or ODB)
  • Observing Tool (OT)
  • Queue Planning Tool (QPT)
  • Phase I Tool (PIT) and associated p1-monitor and p1pdfmaker utilities

Main differences with older builds:

  • The project is built using sbt, which provides a very nice interactive environment and fast incremental compilation. The obviates our reliance on IDEs somewhat; many tasks can be performed quite reasonably with a text editor, with sbt running alongside in a shell.
  • App and bundle versioning is at the project level; with OCS and PIT versions defined at the top and inherited by their bundles. Branching and merging will be much more common with this strategy, so we plan to switch to git which makes this much easier.
  • OSGi manifests are computed by bnd based on project imports; bundles now only declare their exports. This simplifies things considerably but slows down packaging somewhat, as there is an additional bytecode analysis step to determine imports.

Quick Start

For the impatient, here is how to get up and running:

  • You need sbt, which is most easily installed via homebrew.
  • Add the following (or similar) to your shell profile: export SBT_OPTS='-XX:ReservedCodeCacheSize=256M -XX:MaxPermSize=256M -Xmx3500M -Xss2M -Dfile.encoding=UTF-8'

Now, From the root of the project, run sbt. It will download the internet the first time you do this, and will eventually drop you at a > prompt. From here you can do many things. Here are some basic commands:

sbt cmmand explanation
projects List all projects in the build. All projects other than the root ocs2-1 will be prefixed with app_ or bundle_.
project <name> Change to the given project. Note that tab completion works here (and everywhere). If you're working on a specific bundle, switch to that bundle; if you're working on several bundles in the same application, switch to the application project. This will limit the extent of compilation. If you're doing a very large refactoring job or just want to be sure the whole world builds, you can do this from the top. To see where you are just type project.
project / Go to the "top"; same as project ocs2-1.
compile Compile the main source for the current project and its dependencies, as needed. This is always an incremental compilation; if you wish to do a full compile, clean first (see below).
test:compile Compile the test sources in the current project, which implies normal compile as well.
test Compile (if needed) and run tests. There is no need to define suites or anything; sbt will find and run any JUnit, Specs2, or ScalaCheck tests found under /src/test/. You can use testOnly <classname> to run a single test, or testQuick to re-run test that failed the previous run and/or depend directly or indirectly on code that has changed.
console Start up a Scala REPL in the current project, with the project code and all of its dependencies available. This is very very useful for testing and experimentation. consoleQuick will start up with only your dependencies, which can be useful if your code doesn't quite compile.
run Find any runnable classes and prompt to select one (if needed). Use runMain <classname> to run a specific one.
clean Clean all output for the current project (but not for its dependencies; do clean from the top if you want a totally clean slate).
reload Reloads the project definition. This is necessary if you change a build.sbt file or anything under project/. This is somewhat faster than restarting sbt.
managedSources Forces the build to perform code generation in this project (or everywhere if done at the top), which is necessary if you want to see generated source in IDEA (which you do).

Note that you can precede any command with ~ to repeat the command when a relevant source file changes. So ~test will cause sbt to sit in a loop, recompiling and re-running tests as you change things.

In addition to the built-in sbt tasks, the OCS build adds some additional commands for bundle projects:

command explanation
ocsBundleDependencies Draw a tree of bundles you depend on. To only see immediate dependencies use ocsBundleDependencies0.
ocsBundleUsers Draw a tree of bundles that depend on you. To only see immediate dependencies use ocsBundleUsers0.
osgiBundle Compile (if needed) and packages the bundle jarfile. To see the output path for the bundle, say show osgiBundle.

For app projects the following additional commands are available:

command explanation
ocsAppIdeaModule <config> Generate an IDEA project for the application (hit tab to see available configs). The project .ipr will appear under app/<name>/idea and the .iml for each bundle will appear under bundle/<name>/. Note that you need to build from sbt or at least run managedSources to ensure that the P1 and SP model generated source is available.
ocsDist <platform> Assemble the application distribution for the given platform (hit tab to see them). The build product will appear under app/<name>/target/<name>/... with the same layout as in OCS1.5. Note that the clean command will remove this build product. If you want to build a distribution that requires a JRE or special pakaging (anything other than Test or MacOS) then you need some additional stuff. See the discussion under Application Projects below.

At the moment it is not possible to bootstrap a full OSGi app from within sbt or IDEA. You need to build the test distribution and run from there.

Project Structure

Library Bundles

Library bundles in lib/bundle/ are treated as unmanaged dependencies in the sbt build, and are referenced directly by the bundles that use them. Some of these libraries are distributed as bundles, and others were packaged manually with bnd. If you need to add a third-party library that is likely to be reused, make it into a bundle (if it is not already) and put it here. For specialized libraries that are unlikely to be needed outside a bundle, just embed the jar (described below).

Bundle Projects

Each project in bundle/ produces a single OSGi bundle jar. These bundles are not detected by the build automatically; they are all declared explicitly in project/OcsBundle.scala. The structure of each bundle is as follows:

  • Each bundle's build.sbt defines settings specific to the project (but note that settings applied to ThisBuild in the top-level build.sbt are also applied unless overridden here).
    • name will end up being used in many places, most notably for the bundle symbolic name.
    • unmanagedJars automatically includes anything in the bundle's lib/ directory, but any other references (in general library bundles) will be given explicitly. These are added to the project's dependency classpath. Managed dependencies are not quite supported yet, but will be.
    • osgiSettings and ocsBundleSettings expand to a set of default settings for all bundles. Note that they must appear in this order. Both are defined by plugins in the top-level project/.
    • OsgiKeys.* settings are instructions for bnd.
  • Library jars in a bundle project's lib/ directory are automatically exploded into the bundle jar when it is created. This is faster and more reliable than the embedded jars and bundle-classpath used in the old build. Note that you should not put bundle jars here. Put them in the top-level library.
  • The source in each bundle is organized conventionally, using the standard sbt layout (which is the same as Maven's).

Application Projects

Each project in app/ defines an application, which is a collection of bundles plus some configuration information and potentially extra resources like scripts or icons. They are all declared in project/OcsApp.scala.

  • The structure and implementation of the app build (the ocsDist and ocsAppIdeaModule targets, specifically) is based on OCS-1.5 and in fact delegates to the same application packaging code. The build product structure should be identical.
  • Each app's build.sbt defines an ocsAppManifest setting whose value is an Application object. This object defines the app's name, version, etc., as well as a set of configurations, each of which may be built for one or more target platforms. This structure is essentially identical to the manifest.xml declarations in OCS-1.5, expressed as a Scala expression.
  • If you need to build a distribution that requires a JRE, you need to tell the build where your JREs are. To do this, add a jres.sbt file at the top level of the build with the content ocsJreDir in ThisBuild := file("../jres") such that the given path has JREs arranged like those at ~software/dev/jres on the build machine. You will need to reload the project to pick up this setting.
  • If you want to build the Windows distribution you also need to install makensis, which is available via homebrew.
  • If you don't feel like doing either of these things locally, you can log into build.cl.gemini.edu as software and find the project in dev/ocs2.1/.

Note the following issues with the declaration of application projects:

  • The additional work done by bnd results in longer packaging times for the distribution task than what you might be used to from OCS-1.5.
  • The build dependencies declared in project/OcsApp.scala and the bundle dependencies declared (and calculated) by the Application object in each app's build.sbt are independent; the former is simply a convenience that allows you to build the app from sbt, and the latter is used for generating IDEA projects and app distributions.
  • The all-bundles app is not computed; if you add a new bundle to the OCS project you will need to add it manually to all-bundles.

ocs's People

Contributors

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