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giu's Introduction

giu

Cross platform rapid GUI framework for golang based on Dear ImGui and the great golang binding imgui-go.

Supported Platforms

The supported platforms depends on GLFW v3.3, so idealy giu could support all platforms that GLFW v3.3 supports.

  • Windows (only tested on Windows 10 x64)
  • MacOS (only tested on MacOS v10.15)
  • Linux (thanks remeh to test it)
  • Raspberry pi 3b (thanks sndvaps to test it)

Features

Compare to other Dear ImGui golang bindings, giu has following features:

  • Live-update during the resizing of OS window (implemented on GLFW 3.3 and OpenGL 3.2).
  • Redraw only when user event occurred. Costs only 0.5% CPU usage with 60FPS.
  • Declarative UI (see examples for more detail).
  • DPI awareness (auto scale font and UI to adapte high DPI monitor).
  • Drop in usage, no need to implement render and platform.
  • Freetype font rendering support.
  • OS clipboard support.

Screenshot

Hello world

package main

import (
    "fmt"

    g "github.com/AllenDang/giu"
)

func onClickMe() {
    fmt.Println("Hello world!")
}

func onImSoCute() {
    fmt.Println("Im sooooooo cute!!")
}

func loop() {
    g.SingleWindow("hello world", g.Layout{
        g.Label("Hello world from giu"),
        g.Line(
            g.Button("Click Me", onClickMe),
            g.Button("I'm so cute", onImSoCute)),
        })
}

func main() {
    wnd := g.NewMasterWindow("Hello world", 400, 200, false, nil)
    wnd.Main(loop)
}

Here is result.

Helloworld

Document

Check Wiki

Projects using giu

PipeIt

PipeIt is a text transformation, conversion, cleansing and extraction tool.

PipeIt Demo

EbookDownloader (Chinese language only)

Ebook downloader supports novel downloading from various web sites.

giu's People

Contributors

allendang avatar bezrazli4n0 avatar deanpdx avatar

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