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sioux-ui's Introduction

Sioux UI

Overview

The UI class is a basic class for the a sioux modules. It has things that is most likely needed on a touchscreen.

Inheriths from:

  • events.EventEmitter

javascript:

var UI = require('sioux-ui');
var elem = new UI(document.querySelector('.foo'));

elem
.on('tap', function (event) {
  console.log('Tapped!');
})
.on('touchleave', function (event, state) {
  console.log('State: ' + state);
})
;

Properties

element

  • the DOM element that the isntance is bound to
  • required

TAP_BOUND_X

  • the x coordinate that determines how much can a finger move in a 'tap' event (absolute value)
  • default: 15

TAP_BOUND_Y

  • the y coordinate that determines how much can a finger move in a 'tap' event (absolute value)
  • default: 15

Methods

spawnEvents()

Spawns the touch events (custom too), so you can use the .on method with the instance.

css(key, value)

The common way to add style to the element. Supports passed in object too.

Events

'tap'

Simple tap event.

'touchleave'

Fires when the finger leaves the element.

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