Uxperiment
Simple experiments in 3d object interaction in webgl, just for fun really.
It currently includes a depth-peeling renderer that supports transparent objects in a way that makes physical sense, with some quick and dirty SSAO and FXAA to give a bit more original look.
Try it out
You can find this running at anyrhine.com, to try it out locally, type the following commands
git clone https://github.com/aki5/uxperiment.git
cd uxperiment
git submodule update --init --recursive
open -a 'google chrome' demo.html