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mhgendatabase's Issues

Deviant drop confusion

Hey, ended up with some confusion in how some deviant items are gained when specifically looking for an item.

In this case, it was Dreadking carapace: http://i.imgur.com/Tapr9Jr.png

At first we assumed it was numbers for dreadking 2/3 (which would be incorrect). After checking the dreadking tab itself we noted that these were referring to the quest difficulty tiers.

Is there any possible way to update things so that it shows.

Besides capture 1/2/3, break head 1/2/3 etc, is there any other naming that'd work better? Naming them after their quest brackets might work. In dreadkings case that'd be Capture 1-4, Capture 5-8, Capture 9-10.

If not, feel free to tell me to sod off :p

Insect Glaive Extracts?

I was on Kiranico and noticed that they had the extracts per body part listed. Example

Would it be possible to have that in the app? That would really help me learn how to play Insect Glaive.

[Feature Request] Quests - Unlockables

First of all, awesome work. As always, top quality content from the best MH app team.

In quests, is desirable to have information about Unlockables (after completion).

Some quests are not key to progress the game, but they unlock some content, like ingredients, trade carts, and so on.

Maybe it's a nitpick, but if it is possible, why not?

Thanks!

Offering Simplified Chinese Translation

I hope this message finds you well.

I am a user of your MHGenDatabase project, and I am writing to offer my assistance in providing a Simplified Chinese translation for the project. I believe that this would make the project accessible to a broader audience and would be beneficial to Chinese-speaking users who are interested in your work.

Could you kindly provide me with some guidance on which resources or files would require translation? In addition, if there are any specific translation guidelines or standards that you would like me to follow, I would greatly appreciate it if you could share them with me.

I am looking forward to hearing from you and potentially contributing to this wonderful project.

Database + icons licences

Hi Guys,

First thanks for the great work with this application, I really like it.
Unfortunately, I recently switch to an ios device, and there is no equivalent application on the store.
So I'm plan to write a similar app (at least for my own usage) for ios.

Here comes my question, I saw the MIT License at the root of the repository, but does it include the database and icon files ? (I would like to use them for my project, if it's possible).

How is updated the database ? Which resources do you use to create it ? And where the icons come from ?

Thanks.

[Bug] Entries duplicate upon screen-reload

This gets triggered by navigating to the location shown in the screenshots and doing one of the following:

  • Lock and then unlock your screen
  • press the home-button on your device (= keep the app running in the background) and then reopen the app.

The MH4U-app has the same problem, but that repository doesn't seem to use the issues-feature.

Screenshots

Screenshot_20210917-144433_MHGen Database.jpgScreenshot_20210917-144440_MHGen Database.jpgScreenshot_20210917-144444_MHGen Database.jpgScreenshot_20210917-144455_MHGen Database.jpg

Crash when selecting Decoration

Hi.

In Armor Set Builder, when pressing Select on a Decoration, the app crashes.
I'm using Android 8.1. and App Version 1.00.

Edit: I'm really sorry, i didn't realise that there is already version 2.4.0.

Some Hunting Horn Melodies have place-holders for their effects

The only missing feature I've spotted is in the Hunting Horn section, when showing some horns the Melodies tab shows Test A44 Test B44 or Test A50 Test B50 instead of the true effects.

This can be seen in the Lightning Flap for Att. & Def. Boost (S), or Giant's Koto 3+ for Hearing (S) + Wind Res.

Why not add Chinese translation?

Hi
In October, MHGU joined the official Chinese translation and joined many Chinese players. If it has Chinese translation, it will be welcomed by millions of Chinese monster hunter players.

Detailed map resource locations?

Would it be feasible to add a feature that looks like the resource maps we have had for older games such as this one: https://i.imgur.com/a9VjeOx.png for example?

It would show the exact location at which all the gather nodes could spawn.

I understand if it is too much effort or not really something that could be realized in a mobile app. Thank you so much for all the hard work you do.

[Feature] New android versions compatibility

Hello, I was looking for a MH gen companion app and found yours.
Unfortunately when I go to the google play store to download the app I get the following error message :
" This application is not available for your device because it was made for an older Android version. "
Could It be possible to make the application available for the new Android versions ?
Thank you very much, the app looks great

Blast

All monsters are susceptible to blast, even Crimson Fatalis, Raging Brachydios, Teostra and Hellblade Glavenus. But the blast data for a lot of monsters is missing, even some of the most weak against blast, like Alatreon. Lao-Shan Lung and Nakarkos are other examples of monster somewhat weak to blast. Some other status data is missing. All Fatalis are affected by all status conditions, for example.
You can get accurate data from kiranico (link bellow).

Kiranico | MHGU
https://mhgu.kiranico.com

Weapon Names in Database?

Hey. Great work on this. I am exploring the database a bit to see what sort of info I can gleam from it but am not finding any Weapon Names/Weapon Families.

Am I just overlooking an obvious table? Armor has an armor table and armor_families for names but I can't find an equivalent for weapons. Any guidance much appreciated!

skill tree description is poor of indept information

hello guys.

the skill tree lacks of indept description.

from your app/database:
artillery novice: slightly boosts ballistae,crag shot,impact phials,shells etc.makes heat guage more manageable.

an in dept description:

Artillery Novice (Artillery +10):
● +10% damage to Cannon and Ballista shots.
● +15% raw to Crag S, Triburst S, Wyvern S, and Cannon S.
● +30% damage to Impact Phial bursts from CB.
● +10% Fixed damage to GL shots
● -33% heat generation from GL shots and Wyvern's Fire.

can you add this feature on your app?

YOUR APP IS AMAZING!! ILOVE IT

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