Common hyper-casual, action game.
Test task for saint.wtf company.
Opibus from latin: 1. Resources; 2. Power (plural); 3. Aid
demo.mp4
- What i did?
- Core-cylce implement.
- ResourceSystem, that can be reused in different way (storage space and player's inventory).
- ScriptableObjects for list of sounds for comfortable usage.
- ObjectPool for text popUps.
- Custom sound manager.
- Spread input manager from interfaces (via joystick + via external devices kinda keyboard).
- What i didn't do:
I left last task about linear interpolation visualization, because i didn't understand task clearly. I know what is linear interpolation and for example how it can be replace my realization by coroutines, but what about visualization part. So i declare or personally I dont know what it is, or task should be more clarified. It's okay if i need implement some kind of pipeline where this objects move from one postion to another.
- My pet-projects:
- FightWorlds game for GameDevCamp (Full Dev-Cycle | Miro Task-Tracking | Huge systems dependencies combine)
- 3D remake of Jet Pack - Joy Ride (Runner | Generation | self 3D-modeling)
- Small runner with educational concept (Runner | Ambient Audio and other sound effects | Education)
- Minesweeper 3D (Algorithms | Multiplayer Tech - PUN2)
- Raster Graphic Editor (C++ | WinApi | Image Processing)
- Shader Translator (C++ | Vulkan | Shaders | Spir-V | Drawing Pipeline)
- Face and Objects Detector (AI | ML | OpenCV | DLibDotNet | Tensorflow)
- Bike map tracker (Android | Kotlin | OpenStreetMap | GPS)
- Primary Medical Registry (C# | SQL | Rest | Asp.Net | WebApi)
- Many other Test Taks from another companies (You can check at my git profile)
- Your future games
- Spent time
Half of a day in total. In hours spent approximately 12+- hours, but most of that time was distracted by unrelated with project things.