Is your feature request related to a problem? Please describe.
No.
Describe the solution you'd like
The option to enable a two tick gathering cycle.
The plugin would require you to set up NPCs to attack you so that your character is auto retaliating every two game ticks.
On auto retaliate event, the plugin will restart the gathering action.
If woodcutting:
On "You swing your axe at the tree" event, the plugin will (based on settings) either; a) click on the tile your character is standing on and wait for the next auto retaliate event or b) perform an action in the inventory, eg. darts (IDs input by the user) and wait for the next auto retaliate event.
If fishing:
Auto retaliating will happen automatically without breaking the gathering action, and the plugin would simply wait for the next auto retaliate action or the next game tick. If the user so wishes, they can include dart or bolt fletching in the fishing cycle as well.
After this, the cycle starts again.
Describe alternatives you've considered
If the game doesn't give an update upon auto retaliate, it's probably possible to implement this by utilizing the timings and the GameTick class.
Additional context
2t gathering being 1.5 times more experience than 3t gathering, I feel like the option would be wonderful.
2t gathering would require more setup on the user's part and might be more prone to break upon unanticipated events such as lag but might still be worth looking into.