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fyworld's Issues

Why drawing directly with Graphics API?

I was wandering around and I noticed that you don't use SpriteRenderer to render objects. Instead, you draw directly using Graphics.DrawInstanced. Is there a specific reason that you chose to do it this way?

Is this project alive?

Hello! Im Xeros08, fellow Rimworld player and modder.
Worked in officilly translating the before mentioned game to Spanish, and GameDev is my hobby and ideal job.

I was, and still am, Interested in (if you did manage to do that) how did you manage to make the power conduit sistem (or even a copy, like water for example) work.

I finally found someone that tried to replicate Rimworld, and that had open sourced the project, but Its been 2 months since you did anything.

To which I ask. Are you tired of the project? or just out of Ideas?
Heck, even things like university or life could be a cause.
I'd love to hear an answer from you, but don't get too personal ;)

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