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Apex Legends external cheat in C++

Released on UnKnoWnCheaTs.

How to compile

EasyAntiCheat bypass not included!

See src/process.cpp and implement the following routines with your bypass:

  • read_process_memory
  • write_process_memory
  • virtual_query_ex
  • get_mapped_file_name

Using whichever C++ compiler you fancy point it at src/stdafx.cpp or compile the other cpp files individually.

For testing and development without EasyAntiCheat bypass:

  1. Locate the folder C:\Program Files (x86)\Origin Games\Apex.
  2. Rename EasyAntiCheat_launcher.exe to something else, eg. EasyAntiCheat_launcher.exe.bak.
  3. Rename r5apex.exe to EasyAntiCheat_launcher.exe and launch it.
  4. To restore functionality simply undo the previous steps.

Some modifications to the source code are also needed:

  1. Checkout the win32 branch of this repo with git checkout win32.
  2. In process.hpp find the defition of PROCESS_NAME and set it to L"EasyAntiCheat_launcher.exe".

This launches the game without EasyAntiCheat enabled. You can now load the Firing Range and mess around. If you join an online game you will be kicked shortly after landing on the ground.

Features

Basic framework for reading structured data from the game's memory.

Change configuration by editing the sources and recompiling.

Highlight enemies

Found in highlight.hpp.

Using the game's own highlight feature enabled for enemies.

Soft AimAssist

Found in aimassist.hpp.

Hold MOUSE4 to gently nudge your aim in the direction of the nearest target.

License

Licensed under GPL 3.0 License, see license.txt.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, shall be licensed as above, without any additional terms or conditions.

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Contributors

casualx avatar mrsteyk avatar murphykyle avatar nep-timeline avatar

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