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LoL-MAPGEO-Converter

This tool can convert Riot .MAPGEO files into .OBJ/.MTL files.

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lol-mapgeo-converter's Issues

"Error: unrecognized version number: 13"

          "Make sure you are using the most recent version of the converter.  Version 11 support was added over a year ago in May 2020 and I don't have any issue converting it."

Originally posted by @FrankTheBoxMonster in #8 (comment)

I am, as far as I know, using the latest version ever posted in here, yet, I'm facing the exact same issue this user had. I need help because I've been trying to convert some models for a good while but it simply doesn't work. Version 13.

Which Texutures folder to choose

There are too many.Mapgeo files.  I knew that to extract a textured map I needed to put the textures folder next to the.obj file, but I didn't know which textures folder to select

This is the.mapgeo file and the.bin file that I used

QQ图片20210927192440

The Textures folder is this one

QQ图片20210927192714

Importing a model file from the first image into Blender is like this, I need your help

QQ图片20210927192728

It would help me a lot if you knew some solutions,thanks

Question about the textures

Im not sure how the textures suppose to work with the program, i did as it was written a drop both the .mapgeo and the .materials.bin into the .exe file but i get these results:

The mesh textures seems to have a different names from the .dds files i saw around, does the program suppose to gatter the textures?

It seems to say that it was no able to find the textures

1
2
3
4

Unrecognized version number 11 error when trying to export the summoner's rift worlds version

Hello, I was trying to export the summoners cup from the new worlds version of the summoners rift. I figured I could just export the whole map and then edit out everything other than the cup. I used obsidian to extract the game files, but then when I tried to export the map it gave me this error "Unrecognized version number : 11"
I was wondering if it was something done wrong on my end or not.
Any help would be immensly appreciated.
attached below is a screenshot of the error
https://imgur.com/a/zJzyICO

Can't import obj into blender

I got this error

Total loading time:  00 minutes 00 seconds
(  0.0000 sec |   0.0000 sec) Importing OBJ 'E:\\Maps\\DATA\\maps\\MapGeometry\\SR\\Base_SRX.Layer0.obj'...
  (  0.0000 sec |   0.0000 sec) Parsing OBJ file...
Progress:   0.00%

Traceback (most recent call last):
  File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_obj\__init__.py", line 148, in execute
    return import_obj.load(context, **keywords)
  File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_obj\import_obj.py", line 1074, in load
    context_multi_line = handle_vec(line_start, context_multi_line, line_split, b'vn', verts_nor, vec, 3)
  File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_obj\import_obj.py", line 984, in handle_vec
    vec[:] = [float_func(v) for v in line_split[1:]]
  File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_obj\import_obj.py", line 984, in <listcomp>
    vec[:] = [float_func(v) for v in line_split[1:]]
ValueError: could not convert string to float: b'=5\xa0G8A;>'

location: <unknown location>:-1

location: <unknown location>:-1

Lightmap support?

No issues but do you think your able to add lightmaps to the maps using ambient color for it? This can help a bit to understand the light stuff on the map.

Does not work with older maps

Just doesn't work with older maps.

I tested it so many times, and when i put it on blender, can only see the silhouette of the map
showing only a "constellation" of vertices

only vertices

this is the old winter map

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