This tool can convert Riot .MAPGEO files into .OBJ/.MTL files.
franktheboxmonster / lol-mapgeo-converter Goto Github PK
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License: GNU Affero General Public License v3.0
This tool can convert Riot .MAPGEO files into .OBJ/.MTL files.
"Make sure you are using the most recent version of the converter. Version 11 support was added over a year ago in May 2020 and I don't have any issue converting it."
Originally posted by @FrankTheBoxMonster in #8 (comment)
I am, as far as I know, using the latest version ever posted in here, yet, I'm facing the exact same issue this user had. I need help because I've been trying to convert some models for a good while but it simply doesn't work. Version 13.
There are too many.Mapgeo files. I knew that to extract a textured map I needed to put the textures folder next to the.obj file, but I didn't know which textures folder to select
This is the.mapgeo file and the.bin file that I used
The Textures folder is this one
Importing a model file from the first image into Blender is like this, I need your help
It would help me a lot if you knew some solutions,thanks
Im not sure how the textures suppose to work with the program, i did as it was written a drop both the .mapgeo and the .materials.bin into the .exe file but i get these results:
The mesh textures seems to have a different names from the .dds files i saw around, does the program suppose to gatter the textures?
It seems to say that it was no able to find the textures
Hello, I was trying to export the summoners cup from the new worlds version of the summoners rift. I figured I could just export the whole map and then edit out everything other than the cup. I used obsidian to extract the game files, but then when I tried to export the map it gave me this error "Unrecognized version number : 11"
I was wondering if it was something done wrong on my end or not.
Any help would be immensly appreciated.
attached below is a screenshot of the error
https://imgur.com/a/zJzyICO
I'm using the soft to see the new summoner's rift for the "Ruined" event and it seems that when the program ends and I open it, it doesn't add any texture to the map.
https://imgur.com/a/9rkfXIw (Map without apply the textures)
https://imgur.com/a/KYvZd35 (The MapGeo and bin file)
I got this error
Total loading time: 00 minutes 00 seconds
( 0.0000 sec | 0.0000 sec) Importing OBJ 'E:\\Maps\\DATA\\maps\\MapGeometry\\SR\\Base_SRX.Layer0.obj'...
( 0.0000 sec | 0.0000 sec) Parsing OBJ file...
Progress: 0.00%
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_obj\__init__.py", line 148, in execute
return import_obj.load(context, **keywords)
File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_obj\import_obj.py", line 1074, in load
context_multi_line = handle_vec(line_start, context_multi_line, line_split, b'vn', verts_nor, vec, 3)
File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_obj\import_obj.py", line 984, in handle_vec
vec[:] = [float_func(v) for v in line_split[1:]]
File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_obj\import_obj.py", line 984, in <listcomp>
vec[:] = [float_func(v) for v in line_split[1:]]
ValueError: could not convert string to float: b'=5\xa0G8A;>'
location: <unknown location>:-1
location: <unknown location>:-1
I don't know how to choose a matching bin file for a mapgeo, could you please help me
No issues but do you think your able to add lightmaps to the maps using ambient color for it? This can help a bit to understand the light stuff on the map.
Hello, this tool no longer supports the latest game client. Can I pay you to update this tool. Enable him to support the latest game client. I am willing to pay you
ok so i wanted to grab the Crash Site map from the Odyssey: Extraction game mode so i had a friend send me the data for the map, converted the .bin and .mapgeo file but i don't see it in blender.
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