My chaotically written code for the 2019 Hackathon hosted by PackHacks at North Carolina University.
- Francesco Hayes (me): Web Developer
- Boston Cartwright: Mobile App Developer
- Tyler Smith: Backend Developer
- Michelle Charette: "Math Guy" on Backend Developer
The website takes advantage of the Vue.js Framework, Three.js WebGL Library, and GSAP Animation Library to present the end product (the app) in a practical, clean, and entertaining manner. All of the frameworks except for Vue.js were new and experimental. It was my first time in real implementation.
I encountered plenty of bugs involving packaging errors with the Three.js Library due to some of their packages being separate and not included within the core. This caused plans to shift from using GPU Accelerated Graphics to CPU Power, which caused a change in design dramatically. Nevertheless, Michel and I managed to form a sphere using BufferGeometry and 2D Points successfully. This issue was the longest.
The rest involved tedious work in configuring the GSAP Library to trigger animations correctly and not allow the user to spam events. The built-in functions for the TimelineMax would cause the WebGL to break and not render, so the workaround was to include a switch and trigger in the event.
It took a total of 15 hours to develop the end product with no errors. This time does not include clean-up in the code. We were tired by then...
I want to thank SVU for sponsoring our trip this year! It was a great first experience for the entire team, and we look forward to competing in more Hackathons shortly.
npm install
npm run serve
npm run build
npm run test
npm run lint