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AppStartTime

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首屏渲染完成的时间的基于 runloop 的原理来进行统计的,我们在 didFinsh 中做了一个 dispatch asyn main queue 的操作,根据 Runloop 的源码可以知道,dispatch asyn main queue block 中的事件是在当次 runloop 即将结束的时候执行的,这个时候渲染已经完成,我们基于打断点和多次数据测试验证了这一方案,是非常准确的。

/// RunLoop的实现
int CFRunLoopRunSpecific(runloop, modeName, seconds, stopAfterHandle) {
    
    /// 首先根据modeName找到对应mode
    CFRunLoopModeRef currentMode = __CFRunLoopFindMode(runloop, modeName, false);
    /// 如果mode里没有source/timer/observer, 直接返回。
    if (__CFRunLoopModeIsEmpty(currentMode)) return;
    
    /// 1. 通知 Observers: RunLoop 即将进入 loop。
    __CFRunLoopDoObservers(runloop, currentMode, kCFRunLoopEntry);
    
    /// 内部函数,进入loop
    __CFRunLoopRun(runloop, currentMode, seconds, returnAfterSourceHandled) {
        
        Boolean sourceHandledThisLoop = NO;
        int retVal = 0;
        do {
 
            /// 2. 通知 Observers: RunLoop 即将触发 Timer 回调。
            __CFRunLoopDoObservers(runloop, currentMode, kCFRunLoopBeforeTimers);
            /// 3. 通知 Observers: RunLoop 即将触发 Source0 (非port) 回调。
            __CFRunLoopDoObservers(runloop, currentMode, kCFRunLoopBeforeSources);
            /// 执行被加入的block
            __CFRunLoopDoBlocks(runloop, currentMode);
            
            /// 4. RunLoop 触发 Source0 (非port) 回调。
            sourceHandledThisLoop = __CFRunLoopDoSources0(runloop, currentMode, stopAfterHandle);
            /// 执行被加入的block
            __CFRunLoopDoBlocks(runloop, currentMode);
 
            /// 5. 如果有 Source1 (基于port) 处于 ready 状态,直接处理这个 Source1 然后跳转去处理消息。
            if (__Source0DidDispatchPortLastTime) {
                Boolean hasMsg = __CFRunLoopServiceMachPort(dispatchPort, &msg)
                if (hasMsg) goto handle_msg;
            }
            
            /// 通知 Observers: RunLoop 的线程即将进入休眠(sleep)。
            if (!sourceHandledThisLoop) {
                __CFRunLoopDoObservers(runloop, currentMode, kCFRunLoopBeforeWaiting);
            }
            
            /// 7. 调用 mach_msg 等待接受 mach_port 的消息。线程将进入休眠, 直到被下面某一个事件唤醒。
            /// • 一个基于 port 的Source 的事件。
            /// • 一个 Timer 到时间了
            /// • RunLoop 自身的超时时间到了
            /// • 被其他什么调用者手动唤醒
            __CFRunLoopServiceMachPort(waitSet, &msg, sizeof(msg_buffer), &livePort) {
                mach_msg(msg, MACH_RCV_MSG, port); // thread wait for receive msg
            }
 
            /// 8. 通知 Observers: RunLoop 的线程刚刚被唤醒了。
            __CFRunLoopDoObservers(runloop, currentMode, kCFRunLoopAfterWaiting);
            
            /// 收到消息,处理消息。
            handle_msg:
 
            /// 9.1 如果一个 Timer 到时间了,触发这个Timer的回调。
            if (msg_is_timer) {
                __CFRunLoopDoTimers(runloop, currentMode, mach_absolute_time())
            } 
 
            /// 9.2 如果有dispatch到main_queue的block,执行block。
            else if (msg_is_dispatch) {
                __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__(msg);
            } 
 
            /// 9.3 如果一个 Source1 (基于port) 发出事件了,处理这个事件
            else {
                CFRunLoopSourceRef source1 = __CFRunLoopModeFindSourceForMachPort(runloop, currentMode, livePort);
                sourceHandledThisLoop = __CFRunLoopDoSource1(runloop, currentMode, source1, msg);
                if (sourceHandledThisLoop) {
                    mach_msg(reply, MACH_SEND_MSG, reply);
                }
            }
            
            /// 执行加入到Loop的block
            __CFRunLoopDoBlocks(runloop, currentMode);
            
 
            if (sourceHandledThisLoop && stopAfterHandle) {
                /// 进入loop时参数说处理完事件就返回。
                retVal = kCFRunLoopRunHandledSource;
            } else if (timeout) {
                /// 超出传入参数标记的超时时间了
                retVal = kCFRunLoopRunTimedOut;
            } else if (__CFRunLoopIsStopped(runloop)) {
                /// 被外部调用者强制停止了
                retVal = kCFRunLoopRunStopped;
            } else if (__CFRunLoopModeIsEmpty(runloop, currentMode)) {
                /// source/timer/observer一个都没有了
                retVal = kCFRunLoopRunFinished;
            }
            
            /// 如果没超时,mode里没空,loop也没被停止,那继续loop。
        } while (retVal == 0);
    }
    
    /// 10. 通知 Observers: RunLoop 即将退出。
    __CFRunLoopDoObservers(rl, currentMode, kCFRunLoopExit);
}
2018-12-11 11:46:59.878439+0800 AppStartTime_Example[26814:13512418] BeforeTimers
2018-12-11 11:46:59.878564+0800 AppStartTime_Example[26814:13512418] BeforeSources
"doblocks"

2018-12-11 11:47:00.422783+0800 AppStartTime_Example[26814:13512418] didFinishLaunchingWithOptions
2018-12-11 11:47:00.426296+0800 AppStartTime_Example[26814:13512418] viewdidload
"doblocks"

2018-12-11 11:47:00.727314+0800 AppStartTime_Example[26814:13512418] didlayoutsubviews
2018-12-11 11:47:00.727639+0800 AppStartTime_Example[26814:13512418] draw rect
2018-12-11 11:47:00.728606+0800 AppStartTime_Example[26814:13512418] viewDidAppear
"servicing the main queue"

2018-12-11 11:47:02.456146+0800 AppStartTime_Example[26814:13512418] draw
2018-12-11 11:47:02.652840+0800 AppStartTime_Example[26814:13512418] AppstartTime 首屏渲染记录 
 test_didFinshlaunching_to_first_rendered_time(viewDidAppear) 0.305897 
 APPStartTime Log from_didFinshedLaunching_to_first_rendered_time 2.033590 
 APPStartTime Log from_load_to_first_rendered_time 11.108177
"doblocks"

Example

To run the example project, clone the repo, and run pod install from the Example directory first.

Installation

AppStartTime is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'AppStartTime'

Author

junyixie, [email protected]

Some Code Reference

Joy_HookLoad

everettjf_HookCppInitilizers

License

AppStartTime is available under the MIT license. See the LICENSE file for more info.

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