Assault through objectives as Russian motor rifles
- Co-op
- Map: Chernarus (Autumn)
- Player count: 28
- Typical duration: 50 min โ 2h
- Mod dependencies (load into Arma 3 Launcher)
- A "live-action" mission intro cutscene
scripts/server/looters.sqf
- Surrender action allowing the highest-ranking player to end the mission at any point after they've dropped their weapons
scripts/Foley_surrender.sqf
- Scripted AI behaviour
scripts/server/ai.sqf
- Dynamically deployed infantry and vehicles ready to converge on contested objectives (integrated with LAMBS AI mod)
- Enemy composition and strength configurable in mission parameters
- Tractors stalking the invading forces
- Audio-visual cues in the game world when each task is completed
scripts/server/tasks.sqf
- Randomized loadouts representing mismatched equipment and randomized but consistent armbands
scripts/player/loadout.sqf
- Dynamic post-processing to achieve rainy, desaturated effect which gets more and more depressing with time
scripts/player/postProcessing.sqf
- Platoon Leader
- Platoon Medic
- BTR Gunner
- BTR Driver - Mechanic
- Squad Leader
- Team Leader
- Autorifleman (RPK)
- Grenadier (RPG-7)
- Grenadier Assistant
- Rifleman - Medic
- BTR Gunner
- BTR Driver - Mechanic
- Squad Leader
- Team Leader
- Autorifleman (RPK)
- Grenadier (RPG-7)
- Grenadier Assistant
- Marksman (SVD)
- BTR Gunner
- BTR Driver - Mechanic
- Squad Leader
- Team Leader
- Autorifleman (RPK)
- Grenadier (RPG-7)
- Grenadier Assistant
- Rifleman - Medic
- BTR Gunner
- BTR Driver - Mechanic