##cubelounge A community site for cube-engine based games.
###yet another cube-community? Whyever? Over time cube has extremely distributed itself and nowadays it is difficult to find all of those breadcrumbs. cubelounge aims to be a plattform to unify existing communities. It is not intended to work as a replacement in any means. Moreover it is a central spot to find all informations related to cube-engine based games.
###that sounds interesting. Anyhow, what does it do? cubelounge itself is composed by 4 main components, which are listed below:
####news The news page serves as an index of all articles related to cube, such as blog posts, forum entries (...) You may add your own website using either RSS or ATOM feed format. After administrative approval entries from your site will be indexed as well.
####market The market is a special place to share your ideas, thoughts and stuff to everyone else. It is a global dashboard which allows you to upload maps, screenshots (..) as well as to comment on all activites by referincing them with a #hashtag.
####matchmaking A classical matchmaking feature implemented as a lobby-based system. Players may sign up for a game lobby and once the room is ready to go all participants are notified. Furthermore the best available server (supporting matchmaking, is currently unused, optimal ping) is suggested.
####ranking A ranking system that leans towards CSS:GO's ranking. You can sign up for a ranked game and their results will be stored. Similliar to a ELO-ladder based system there are "ranked-only" lobbies to maintain a thrilling expierence for all players.
###Alright. This is quiet nice, can I help you? Yes you can! I am looking for any kind of help such as design improvements, bug fixes or ideas. However I only value usefull contributions, which is why you should read the contribution guidelines beforehand. Keep in mind that cubelounge is still early alpha software. A lot can change, and a lot hasn't been implemented yet.