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Firebase Unity Solutions

Copyright (c) 2018 Google Inc. All rights reserved.

This repository contains solutions ready to be added to your Unity® projects, using Firebase tools to add great functions like cross-platform leaderboards! See the subdirectories for more information on how to incorporate a specific solution.

Status

Status: Experimental

This repository is maintained by Googlers but is not a supported Firebase product. Issues here are answered by maintainers and other community members on GitHub on a best-effort basis.

Solutions

This is not an officially supported Google product.

Unity® is a trademark of Unity Technologies.

Visit the discussion group at https://groups.google.com/forum/#!forum/firebase-unity-solutions.

unity-solutions's People

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baruchadi avatar dzlier-gcp avatar markmandel avatar panckreous avatar samtstern avatar

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unity-solutions's Issues

After using this asset Remote Config in console does not work

After using this asset Remote Config in console does not work.
Alway display error update:
"A new version of the configuration was saved while you were editing. Choosing to force publish will overwrite those changes."
Rebooting Unity or computer does not help.

Add "username" field to score records.

"user_id" is not the best public representation of other users in the score records. We should add an optional "username" field to the record so we have a public name to give on the leaderboard display.

Obsolete code

Some codes from the project became obsolete, any planning to update those?

Add option to get multiple scores per user.

Currently by default the leaderboard retrieves a single score per user. If one user has 4 of the top 5 scores, it will only list the highest of them.

Making this an option (like the LowestScoresFirst toggle) would allow a user to view their score history.

Friends-only leaderboard

Original Google Groups message

I'd love it if the leaderboard implementation had optional integrations for Facebook, Twitter, and/or Phone Number to support a friends-list style leaderboard. It's one of the trickiest problems I've had to solve in my code, and I often end up rewriting it on each new game I create.

Security Policy violation Binary Artifacts

This issue was automatically created by Allstar.

Security Policy Violation
Project is out of compliance with Binary Artifacts policy: binaries present in source code

Rule Description
Binary Artifacts are an increased security risk in your repository. Binary artifacts cannot be reviewed, allowing the introduction of possibly obsolete or maliciously subverted executables. For more information see the Security Scorecards Documentation for Binary Artifacts.

Remediation Steps
To remediate, remove the generated executable artifacts from the repository.

Artifacts Found

  • Firebase_RemoteConfig/Packages/Google.Apis.Auth.dll
  • Firebase_RemoteConfig/Packages/Google.Apis.Core.dll
  • Firebase_RemoteConfig/Packages/Google.Apis.dll
  • Firebase_RemoteConfig/Packages/Newtonsoft.Json.dll

Additional Information
This policy is drawn from Security Scorecards, which is a tool that scores a project's adherence to security best practices. You may wish to run a Scorecards scan directly on this repository for more details.


Allstar has been installed on all Google managed GitHub orgs. Policies are gradually being rolled out and enforced by the GOSST and OSPO teams. Learn more at http://go/allstar

This issue will auto resolve when the policy is in compliance.

Issue created by Allstar. See https://github.com/ossf/allstar/ for more information. For questions specific to the repository, please contact the owner or maintainer.

The type 'Task<T>' exists in both 'Unity.Tasks' and 'mscorlib'

image

Assets\Scripts\Firebase Leaderboard\LeaderboardController.cs(419,12): error CS0433: The type 'Task' exists in both 'Unity.Tasks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'mscorlib

I can't use any scripts with 'Tasks' in Unity 2019.3.3f1 and Firebase 6.14 (latest).

New release?

Looks like the leaderboard source is now ahead of the plugin in the current-build directory. Worth packaging a new release?

Crashing on iOS

The leaderboards work fine on android and the Unity editor but when I run on iOS it crashes. I am using Unity 2020.2.2.
Also can you please update so that it runs on the latest version of firebase.

Does it still work?

Hello,

does this repo still work and it's safe to use in my project? Or I should find something else?

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