William Emfinger's Projects
Flashy 2D fluid simulations experiments.
Cross platform GUI in Go based on Material Design
Galaxy Explorer is the application Microsoft is building as part of the Share Your Idea campaign.
Eye Tracking for Everyone
Browser-based frontend to gdb (gnu debugger). Add breakpoints, view the stack, visualize data structures, and more in C, C++, Go, Rust, and Fortran. Run gdbgui from the terminal and a new tab will open in your browser.
Using myo armband to collectγ
Gesture Recognition using TensorFlow
Analytics tools for GH using PyGithub
:symbols: A collection of GitHub issue and pull request templates
Dead Simple OpenGL
Embedded Programming with the GNU Toolchain
Test code learning golang.
Minimalist Go package aimed at creating Console User Interfaces.
Utilities for parsing and filtering gpx files
This repository contains the model and business logic code for market and demand controllers which interact with a gridlab D simulation and its associated federate.
Implementation of Gridlab-D's communications API allowing for simulation control.
Using HoloLens with Hand input --- some Scripts for Unity
UI elements and prototyping tools for hands
Neural Network TensorFlow C API.
Simulator for HFSMs generated from WebGME-HFSM
Molecular holograms for Microsoft HoloLens
Hololens development following the tutorials from holoAcademy.
Hololens interactivity
This repo contains all the code for building a HoloLens HoloATC like app
HoloLens whiteboard (kanban / scrum board)
GPS on Microsoft Hololens
Marker tracking using the front-facing camera of HoloLens and Unity3D, with a wrapper of ARToolKit built for UWP (Windows Universal Platform)
Hololens DirectX Tutorials in C# and C++
Microsoft HoloLens integration with Robotic Operating System (ROS), via Rosbridge, to simulate a holographic turtlesim_node environment.
Example project following the tutorials for learning hololens toolkit's SpatialUnderstanding library