- shader programming and reverse engineering
- video editing, motion design, VFX, 3DCG โ in other words, I'm an artist! feel free to take a look at my works here & here
- managing a community of over 8k members focused on studying the shading and rendering techniques of games developed by HoYoverse
festivities / sekaitoon Goto Github PK
View Code? Open in Web Editor NEWProject Sekai shader for Unity (Built-in Rendering Pipeline).