Hexagoanl Chess engine written in C.
- No opening book
- Single Piece-Square Table Evaluation
- Configurable alpha-beta search depth
- Stale game evaluation
- No Castling in Hex Chess
- En passant
- ASCII display
Heaviliy based of the following documentation and code:
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https://stackoverflow.com/questions/1838656/how-do-i-represent-a-hextile-hex-grid-in-memory
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http://www-cs-students.stanford.edu/~amitp/game-programming/grids/
Introduction by CGP Grey