Profile gets applied correctly but the glsl shader line fails.
[anime]
profile-desc="tree:F:\Videos\Anime"
fullscreen=no
glsl-shader = E:/Softwares/Video Player/mpv.net-portable-x64-5.4.8.0/shaders/Anime4K_3.0_Upscale_CNN_M_x2_Deblur.glsl
fbo-format = rgba16hf
[tree_profiles] Loading lua script E:\Softwares\Video Player\mpv.net-portable-x64-5.4.8.0\portable_config\scripts/tree-profiles.lua...
[tree_profiles] loading mp.defaults
[tree_profiles] loading file E:\Softwares\Video Player\mpv.net-portable-x64-5.4.8.0\portable_config\scripts/tree-profiles.lua
[tree_profiles] brace-expand.lua not found -- brace expansion disabled
[tree_profiles] luaposix not found -- falling back on alternatives
[tree_profiles] Searching for parent profile of F:\Videos\Anime\One Punch Man\One Punch Man Season 2\5.mkv
[tree_profiles] Trying anime (F:\Videos\Anime)
[tree_profiles] Profile matches as a parent
[tree_profiles] Applying profile anime
[tree_profiles] Locally applying profile "anime" (depth 1)
[tree_profiles] Locally setting fullscreen = "no"
[cplayer] Set property: file-local-options/fullscreen="no" -> 1
[tree_profiles] Locally setting glsl-shader = "E:/Softwares/Video Player/mpv.net-portable-x64-5.4.8.0/shaders/Anime4K_3.0_Upscale_CNN_M_x2_Deblur.glsl"
[cplayer] Set property: file-local-options/glsl-shader="E:/Softwares/Video Player/mpv.net-portable-x64-5.4.8.0/shaders/Anime4K_3.0_Upscale_CNN_M_x2_Deblur.glsl" -> -3
[tree_profiles] Locally setting fbo-format = "rgba16hf"
The same glsl shader path works in mpv.conf but not under tree-profiles.lua. Using windows 10.