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assets-models

【资源】可用精致模型

大部分mdx文件直接导入即可,部分mdx依赖blp贴图文件,特殊文件特殊处理

assets-models\decoration

  • 直接导入即可使用,无须改路径

assets-models\effect

  • 直接导入即可使用,无须改路径

assets-models\unit

  • 直接导入即可使用,无须改路径

assets-models\interface

  • fonts.ttf 直接导入即可(由war3mapskin管理)
  • boold2.blp 直接导入即可(由war3mapskin管理)
  • SpellAreaOfEffect512.blp 直接导入即可(由war3mapskin管理)
  • war3mapskin.txt 路径删除 war3mapImported\
  • war3mapMisc.txt 路径删除 war3mapImported\ (使用slk时,此文件会引起报错,不可使用)
  • CommandFunc.txt 路径改为 units\CommandFunc.txt
  • Confirmation.mdx 路径改为 UI\Feedback\Confirmation\Confirmation.mdx
  • human-activebutton.blp 路径改为 UI\Widgets\Console\Human\CommandButton\human-activebutton.blp
  • minimap-hero.blp 路径改为 UI\MiniMap\minimap-hero.blp
  • ui-cd\0.tga 路径改为 interface\0.tga
  • ui-cd\1.tga 路径改为 interface\1.tga
  • ui-cd\2.tga 路径改为 interface\2.tga
  • ui-cd\3.tga 路径改为 interface\3.tga
  • ui-cd\4.tga 路径改为 interface\4.tga
  • ui-cd\5.tga 路径改为 interface\5.tga
  • ui-cd\6.tga 路径改为 interface\6.tga
  • ui-cd\7.tga 路径改为 interface\7.tga
  • ui-cd\8.tga 路径改为 interface\8.tga
  • ui-cd\9.tga 路径改为 interface\9.tga
  • ui-cd\cooldown ui.mdx 直接导入即可(由war3mapskin管理)
  • ui-cooldown-indicator.mdx 路径改为 interface\ui-cooldown-indicator.mdx
  • selectioncircle\SelectionCircleSmall.blp 路径改为 replaceabletextures\selection\SelectionCircleSmall.blp
  • selectioncircle\SelectionCircleMed.blp 路径改为 replaceabletextures\selection\SelectionCircleMed.blp
  • selectioncircle\SelectionCircleLarge.blp 路径改为 replaceabletextures\selection\SelectionCircleLarge.blp
  • ReplaceableTextures\Cliff\Cliff0.tga 路径改为 ReplaceableTextures\Cliff\Cliff0.tga
  • ReplaceableTextures\Cliff\Cliff1.tga 路径改为 ReplaceableTextures\Cliff\Cliff1.tga
  • TerrainArt 路径要根据你所使用的地形的地砖路径改动,前面加 TerrainArt\Ashenvale
    TerrainArt\Cityscape
    TerrainArt\Dalaran\

TerrainArt 涉及到白杨谷、城邦、达内然的地形,共计16个

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