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lv_gba_emu's Introduction

LVGL Game Boy Advance Emulator

image

Feature

  • The emulator kernel is based on vba-next and does not depend on any third-party libraries.
  • Decoupled from the OS, only relying on lvgl's memory allocation and file access interface.
  • Support to use GBA framebuffer directly as lv_canvas buffer, zero copy overhead.
  • Audio output.
  • Frame rate control.
  • Multiple input device.
  • Virtual key.
  • Memory usage optimization(~800KB + ROM size).

To Do

  • Game saves.
  • Game Launcher.

Clone

git clone https://github.com/FASTSHIFT/lv_gba_emu.git --recurse-submodules

Build & Run

mkdir build
cd build
cmake ..
make -j
./gba_emu -f ../rom/OpenLara.gba

Key Mapping

SDL2

KeyBoard GBA
Backspace Select
Tab Start
Up Up
Down Down
Left Left
Right Right
X B
Z A
L L
R R

lv_gba_emu's People

Contributors

fastshift avatar imliubo avatar

Stargazers

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Watchers

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lv_gba_emu's Issues

Keypad is not work

Hi @FASTSHIFT ,

This is a amusing project. i try build and run but the screen keypad seem not work. how do fixed it?

my test environment is

No LSB modules are available.
Distributor ID:	Ubuntu
Description:	Ubuntu 20.04.5 LTS
Release:	20.04
Codename:	focal

gcc version:

gcc (Ubuntu 9.4.0-1ubuntu1~20.04.1) 9.4.0
Copyright (C) 2019 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

Support multi-evdev

Hi @FASTSHIFT ,

Because i have two evdev on my device (Touch panel and keypad) , currently seem can control last evdev device.
Do you have any plan to support multi-evdev or have you any suggest ?

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