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Keeper of the graveyard is a 2D game. The main function implemented are side scrolling movement and top down movement. I made all the sprites and the animations by myself. There is a story which will lead the main character to a fight to save her child. Implemented in the game there are a lot of transictions from a scene to another. Unfortunately there's no sound in the recording, but sounds were one of the most important feature I added in the game.

C# 7.40% ShaderLab 26.99% HLSL 4.69% ASP.NET 60.92%
cutscenes shooting-game sidescrolling topdown transition unity2d

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keepers-of-the-graveyard

KeepersRec.mp4

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