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EZForever avatar EZForever commented on June 17, 2024

Actually, if the game is launched without a valid rules.json, it will try to reload the configs each time you try to open the settings screen, until the configs are valid and loaded successfully. This behavior is not documented, but it is how the code works. For the configs to take effect though, you have to relaunch the game.

EDIT: Not exactly each time, but the first time you clicked on the 'Configure' button it definitely will try to reload. The second time on, thanks to ModMenu 'caching' settings screens, reloading may not happen.

Adding a developer-only option only for crashing the game sounds too much for me, though. Considering how to trigger a reload manually.

from thatorthis.

EZForever avatar EZForever commented on June 17, 2024

Try this v0.2.2 snapshot: thatorthis-0.2.2-indev+efbf978.jar.zip (unzip before installing).

It added the feature of opening modpack settings by right clicking the ModMenu button, bypassing ModMenu's screen cache. With this feature, you can right click ModMenu's button to request a config reload, until the config files are valid.

from thatorthis.

timelady-victorious avatar timelady-victorious commented on June 17, 2024

Thanks! Reload is of course better than crash! Love the effort you are putting into this mod.

from thatorthis.

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