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OOP_Crash_Course_Cpp : 🚩

Let's do a crash course on C++ OOPs concepts in easiest and fastest way possible and get ready for an interview in short span of time 🦸🏻‍♂️
NOTE : Please don't skip any topic below. In order to understand nth topic, you should study (n-1)st topic first. They are in topologically sorted order 😉

Topic Names

🔦const-ness
🔦inline keyword
🔦Function Overloading
🔦Operator Overloading
🔦New and Delete
🔦Placement new
🔦Overlaoding new & delete
🔦this pointer
🔦Information Hiding
🔦Constructors
🔦Destructors
🔦Why Initialization List
🔦Order Of Initialization
🔦Copy Constructor-I
🔦Copy Constructor-II
🔦Deep and Shallow Copy
🔦Copy Assignment Operator
🔦Constant Objects
🔦Constant Data Members
🔦Mutable Data Members
🔦When to use Mutable Data Members
🔦Static Members-I
🔦Static Members-II
🔦Static Members-III
🔦Singleton Class
🔦Friend function
🔦Why Friend Function : Example-I
🔦Why Friend Function : Example-II
🔦Friend Class
🔦Operator Overloading UDT - I
🔦Operator Overloading UDT - II (Issues)
🔦Operator Overloading UDT - III (Issues)
🔦Operator Overloading UDT - IV (Friend function comes to rescue)
🔦Overloading stream operators(Global operator function)
🔦Overloading stream operators(Friend operator function)
🔦Overloading Unary (++)
🔦Namespace-I
🔦Namespace-II
🔦Namespace-III(shortcuts)
🔦Namespace-IV(Global and open nature)
🔦Inheritance Part-I
🔦Inheritance Part-II
🔦Inheritance Part-III
🔦Inheritance Part-IV(Access Specifier)
🔦Inheritance Part-IV(Constr & Deconstr)
🔦Inheritance Part-V(Model Phone Hierarchy)
🔦Type Casting
🔦Static & Dynamic Binding
🔦Static & Dynamic Binding-II
🔦Static & Dynamic Binding-III
🔦Static & Dynamic Binding-IV(Virtual Destructor)
🔦Static & Dynamic Binding-V(Pure Virtual Function & Abstract Class)
🔦Dynamic Binding Exercise
🔦Design Salary Processing Application
🔦Virtual Function Table
🔦Type Casting Operators - I
🔦Type Casting Operators - II (static_cast)
🔦Type Casting Operators - III (reinterpret_cast)
🔦Type Casting Operators - IV (dynamic_cast)
🔦Multiple Inheritance I
🔦Multiple Inheritance II
🔦Template-I
🔦Template-II (typename)
🔦Template-III (class templates)

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