Comments (4)
Also true of the slotIndex variable in the ColorTimeline class.
from spine-runtimes.
Also true of the slotIndex variable in the AttachmentTimeline class.
from spine-runtimes.
Oops - slotName is used int he AttachemntTimeline class in Corona, but it still isn't defined.
C++ uses slotIndex.
from spine-runtimes.
Seems reasonable. Done, thanks!
from spine-runtimes.
Related Issues (20)
- [godot] AnimationPlayer not working when using a scene node in another scene
- [unity] Skeleton baking incorrect uninherited rotation when negative scale is used HOT 1
- [flutter] compilation errors with the release of flutter 3.16.0 HOT 3
- [godot] Rendering performance regression
- [spine-ts] Spine-player continuously adding memory on looping animation in iphone Safari HOT 5
- [spine-ts] version `4.2.26` not building properly because of path resolution issues HOT 2
- [spine-csharp] This function is executed unnecessarily many times, which causes a lot of Spine to take a long time HOT 2
- [spine-phaser] bounds not correct while using physics and scaleX -1 HOT 2
- [spine-ts] Question: Would you consider publishing 3.6 and 3.8 to NPM ? HOT 3
- [godot] Error when exporting for Windows HOT 2
- I can not run my spine animation, created with spine v3.8.75 HOT 1
- [Unity] Spine build processor slows down builds significantly. Overuse of UnloadUnusedAssetsImmediate() HOT 2
- [godot][feature request] SkeletonRenderSeparator/SkeletonPartsRenderer nodes or alternative
- [flutter] Incorrect rendering of skeleton
- [godot] Skeleton Render Separator feature request HOT 1
- [unity] SkeletonGraphic newly added SkeletonSubmeshGraphic have wrong offset HOT 1
- Bones scale is not always applied, when bone is initially attached- Haxe HOT 4
- [unity] SkeletonRenderSeparator with CustomMaterialOverride might throw ArgumentNullException HOT 1
- [spine-flutter] not compatible with `use_frameworks! :linkage => :static` HOT 5
- [monogame] MonoGame sample projects should "just work" HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from spine-runtimes.