Comments (5)
I'm afraid I have no experience with add2app
. Do you happen to know if it has special requirements regarding loading dynamic libraries?
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I'm not sure whether this plugin needs any configurations else, as I cannot find spine_flutter.framework in the Frameworks
directory under the output HostProject.app
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I've tested a simple add2app example, only a little different from my iOS host project, this plugin runs as expected.
The main difference is in Podfile
# Simple add2app example
use_frameworks!
# My iOS host project
use_frameworks! :linkage => :static
It seems not compatible with :linkage => :static
Then I changed the Podfile of the simple add2app example with :linkage => :static
, it throws the exception.
So the real problem is that this plugin cannot be used with :linkage => :static
In my iOS host project, some other static libraries are required, so :linkage => :static
cannot be removed.
Could this plugin support using static library?
from spine-runtimes.
Also tried the example in spine-flutter, adding :linkage => :static,
after use_frameworks!
, it also throws the exception
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Sorry for this taking so long. I believe I have fixed this. You will have to adjust the way spine-flutter is initialized. E.g.
await initSpineFlutter(useStaticLinkage: true);
This will instruct Dart FFI to lookup symbols in the process/executable instead of trying to locate them in a framework.
I've published a new spine_flutter package to pub.dev, version 4.2.24.
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