Comments (6)
Need more information. Did you:
- Raise privs to admin lvl
- Uncheck the prefer 32bit checkbox
Also, for the read byte, use "base" instead of "TekkenGame-Win64-Shipping.exe".
Instead of comparing strings, compare the hex values. Use "if (charid == 0x9)"
from memory.dll.
- Yes I did
- I can't because I'm working with DiscordRPC and when I uncheck this, I'll get an error. (System.BadImageFormatException)
When I use base instead of the process name, I'll also get an error. (System.NullReferenceException)
from memory.dll.
It's a 64bit game, so you gotta compile your trainer in 64bit to read 64bit memory addresses.
from memory.dll.
Okay, thank you anyway.
Edit: Got it fixed, working now.
from memory.dll.
Same problem when you use target framework Core 3.0
Some other things work
from memory.dll.
@Whrothus some functions are designed to return 0 on failure. As long as your trainer has raised privileges, opens the process and you use the CE offset structure correctly, everything should work out. Memory.dll was designed for .NET Framework v4.0+
Anything beyond this scope is considered experimental.
from memory.dll.
Related Issues (20)
- WriteMemory with the option bytes crashes the game
- Discord Link Has Expired HOT 1
- Will writeMemory function cause Crash? HOT 1
- OpenProcess Always Returned NULL
- Have you translated the following C + + code?VirtualAlloc
- Add GetModuleToPointer HOT 2
- Fix GetCode now work in 32bit&64bit HOT 1
- Using custom AoB scan regions causes no results. HOT 1
- I am astonished HOT 1
- Can we hook functions with this library? HOT 1
- UNIT64 error HOT 1
- Is Cheat Engine and Cheat Table Support added ? HOT 7
- I have a reading error HOT 2
- Not a bug but I have a question HOT 1
- WriteMemory function doesn't work in specifical condition HOT 2
- I am having some issues! HOT 5
- How can i change opcode values inline, or load a full auto assembler script from cheat engine HOT 1
- issue HOT 1
- Estouro no AoBScan memory.dll C# / Overflow in AoBScan memory.dll C#
- Can't use memory read/write functions on addresses within module that has name containing "main" HOT 3
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from memory.dll.