erayzesen / quarkphysics Goto Github PK
View Code? Open in Web Editor NEWA 2D Soft Body and Rigid Body Physics Engine.
License: MIT License
A 2D Soft Body and Rigid Body Physics Engine.
License: MIT License
../QuarkPhysics/qjoint.h:30:10: fatal error: QRigidBody.h: No such file or directory
30 | #include "QRigidBody.h"
| ^~~~~~~~~~~~~~
compilation terminated.
I get a bunch of no file or directory messages trying to build the project. Perhaps my FS is case sensitive? On Garuda Linux, with a BTRFS filesystem.
Gridded pressurized soft body meshes of high poly spheres roll to the right on completely flat ground. To recreate, change the spawned soft body in examplesceneblobs.cpp to have a poly count of 32 or higher, and up the rigidities.
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