Comments (7)
It appears this is a bug only in the Editor introduced after 7ac8992, do the other test applications run fine on your system?
from acid.
@mattparks No.
The ./TestGUI and ./TestFont have mistakes of text location. And texts are overlapping.
The ./TestPhysics always meets segmentation fault.
And all programs Crashes on Resizing Windows due to the swapchain bugs, and also crashes xwindow system as well.
from acid.
I'm not aware of any known Linux bugs with TestPhysics on master, could you share what CPU and GPU you are running? If you could run a debug tool like gdb or debug in a editor like Clion or Visual Studio Code to see where this is exactly crashing.
from acid.
@mattparks
Thread 1 "TestPhysics" received signal SIGSEGV, Segmentation fault.
0x00007ffff76ab878 in std::__shared_ptr<acid::GizmoType, (__gnu_cxx::_Lock_policy)2>::__shared_ptr(std::__shared_ptr<acid::GizmoType, (__gnu_cxx::_Lock_policy)2> const&) () from /media/wjl/0B8803760B880376/github/2/Acid/build/lib/libAcid.so
It seems happening on anything include camera droppes out of the world
from acid.
@i am sure that throwing balls falling into the abyss will cause crash
from acid.
The log message Could not find registered component: "skyboxCycle"
can be ignored, it is a prefab component not used in Physics or PBR. Bullet does not like deleting colliders when compiled on GNU, that is what caused the crash when the balls hit the despawn height (I disabled that event for now in 9586130). I'll investigate the editor crash a bit later today, it's probably a issue from my renderer refactor a few days back in 623c63d.
from acid.
@mattparks The TestPhysics no crash now.
from acid.
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from acid.