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Comments (6)

mattparks avatar mattparks commented on July 16, 2024

Does this change fix your build?
2ff8ade

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xwang186 avatar xwang186 commented on July 16, 2024

Does this change fix your build? 2ff8ade

Nice fix! This definately solves my issue. Now I can build it 100%. Closing this issue accordingly.

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xwang186 avatar xwang186 commented on July 16, 2024

@mattparks BTW, may I ask about if I have the same config as you do? I believe I am seeing similar issue during the execution as well, and it seems to be some different cpp version issue.. (Probably some bugs in CMake file)

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xwang186 avatar xwang186 commented on July 16, 2024

@mattparks For example
image

I don't want to open new issues for you, because it seems to be some missing in the environments.
Your CI "ctest" doesn't have any issue; but all executables I have different issues.

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mattparks avatar mattparks commented on July 16, 2024

Was that just Editor crashing during runtime? I haven't tested it in a while so the new multi-window code might be broken with it.
I currently don't have a Linux install with graphics, I'm trying to update the GCC CI and modularize builds on develop/modularize so I probably need to get a physical machine running soon.

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xwang186 avatar xwang186 commented on July 16, 2024

@mattparks No worries lol. If it is working on windows, like before the change of "thread" change under this ticket, I think it is most likely some cmake issue, e.x. the cmake doesn't select stdc++17. You can see that this crash is from a vector usage. So I guess the compiler version is slightly different.

Could you pls give me a try, clean the build on a windows machine and try to build it under commandline, use
cmake ..
cmake --build .
and see if you have the same issue? I see that someone has crash under cmake but no issue using visual studio, so I am guessing VS is overwriting some settings. Should be some minor fix I believe

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