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englercj avatar englercj commented on July 2, 2024

In this game the level binds the user input and dispatches it to the player as events, this is because of how I unload and load worlds as you "zone" to different maps.

In the base level you can see where I map actions to keys:

https://github.com/englercj/lttp/blob/master/src/levels/Level.ts#L35-L64

and where I handle keyboard input:

https://github.com/englercj/lttp/blob/master/src/levels/Level.ts#L300

Keyboard input (and others) are bound here in the BaseState class, which Level inherits from:

https://github.com/englercj/lttp/blob/master/src/states/GameState.ts#L24

Hope this helps! Feel free to put in PRs, I don't have time to work on this much these days.

from lttp.

archae0pteryx avatar archae0pteryx commented on July 2, 2024

Awesome thanks for your help!

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