Developed with Unreal Engine 5.03 by: Katax
Email: [email protected]
LinkedIn: www.linkedin.com/in/cliff-sharif
Home: www.kataxwork.com
This application:
Using basic shaders.
Hotkeys: F change aspect ratio, Z, X and C using material parameter collection, T change screen percentage, R change quality level
Blueprint only
Using:
material parameter collection
matewrial instance
decale
Emmisive
texture target
scalibility control
postprocess