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key-bindings-overhaul's Issues

Very Hard To Get Out Once Setting A Key For Something

It seems almost like there is no way to get out of the keybinds adding on more then one key for a thing without hitting escape. I have tried left clicking to the dirt screen far away from the thing and it took it as a key still. I tried then to hit escape and finally it worked. Make it so that once you are not on the tile to change a key that when you left click it it doesn't take it as a key to be adding. This isn't very user friendly at all. What if a person didn't know that you had to hit the escape key? he could never get out from adding keys?

Please Update to 1.12. I beg of you!

This mod is exactly what I need. There is no other mod out there that does what this does and I need it updated. Please do your best to do so! Thank you!

Vanilla Leave Vanilla Keys alone

When you create a world you cannot move or do anything besides to look around by default. I suggest that by default you don't make vanilla keys blank by default.

Key Delay Issues(Check)

Version: 1.3
Priority: High
I could be wrong but, it appears that everything I do in vanilla is usually faster some tasks slower?
something is making everything I do in vanilla faster then it should be ( only occurs with KOB present and it doesn't happen with elix_core)

details
it use to be a delay not it seems to be faster then vanilla make
it the same delay you would have in vanilla so it has no delay either way.

jumping seems to have a delay. make all your keys universal display of the same delay at vanilla and it should fix the bug

Where are the Key Bindings listed?

I tried the latest 2.0 alpha on the PM set up, and I cannot for the life of me find where the keys are set. I saw the KBO folder, but there was just the scripts and a blank "keys" file.

Not All Keys Appear Under The Control Menu

When I created a world , opened up my inventory I was forced to close it from the double clicking bug by hitting the escape key. However I don't see the escape key under the controls menu and it works.

Hello

Because stupid bug with inventory broke the game, I would please for Alpha 2.0 version, I know you just leave this mod, but you wrote, is that bug is already fixed in Alpha, but you don't share it nowhere.

There Are No Keybinds

Version: KeyBindingsOverhaul-ALPHA-3-2.0-1.7.10
Images: http://imgur.com/zsskJcQ

Description: I created a world and was surprised I could move but, I went to the controls and I couldn't add more then 1 key to KBO. I think you know what this is hopefully and how to fix it.

Trying to use this with Journeymap causes problems

So I attempted to make journeymap use ctrl-J instead of just J. It would not work.

This was on Reika's dev/test server. When I asked for help to get journey map configured, I was asked what my keybind was.

I said ctrl-J.
I was told by two people that there were known issues/conflicts getting the modifiers to work and that they (Reika, and another dev) kept getting bug reports that traced back to KBO.

Alpha 5 of 2.0 still had at least some of these issues. I could not get JourneyMap's menu to come up until I removed KBO; then it worked perfectly.

Support for other key mods (Joypad mod)

The main reason I even found and looked into this mod, is because I wanted to combine this with the joypad mod to avoid any and all key conflicts, however, using this mod completely breaks the joypad mod, so until this issue is resolved, I'd rather give players joypad support over key modifiers.

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