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ekx's Introduction

Toy game engine

EKX

Build

Showcase

Status

  • Android: app export
  • iOS: app export
  • Web: app export
  • macOS: dev
  • Linux: dev (WIP)
  • Windows: dev (WIP)

Requirements

  • NodeJS >= 18 & NPM >= 9
  • CMake >= 3.19
  • Ninja build
  • Android Studio for Android
  • XCode for iOS
  • Emscripten SDK for Web

Key Features

  • Edit Mode

    • Resources hot reloading
    • Resources loading on the fly
    • Resources deferred export
    • Sprites resolution hot reloading on Window Resize
    • Export Platforms (iOS, Android, Web)
  • Export for Production

    • Build statically against the whole Codebase
    • Run/Debug in XCode and Android Studio
    • Debug runtime-code
    • Stripped libraries code
  • Capabilities

    • ECS framework
    • Multi-resolution export: @x1, @x2, @x3, @x4
    • Export from Animate CC (.fla / .xfl files)
    • Import TTF fonts with Effects
    • GLSL shaders
    • Marketing assets export from Flash template
    • Simple Binary serialization

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