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Raphaël Boige's Projects

brax icon brax

Massively parallel rigidbody physics simulation on accelerator hardware.

cfrx icon cfrx

cfrx is a collection of algorithms and tools for hardware-accelerated Counterfactual Regret Minimization (CFR) algorithms in Jax.

csgo_forecasting icon csgo_forecasting

A project on predicting odds of CSGO (Counter Strike Global Offensive) games. I computed features and created a model which is meant to beat (at least some) bookmakers.

gwg_release icon gwg_release

Official release of code for "Oops I Took A Gradient: Scalable Sampling for Discrete Distributions"

gym icon gym

A toolkit for developing and comparing reinforcement learning algorithms.

gym-nav2d icon gym-nav2d

A simple continuous 2d navigation task for few-shot RL tasks

jumanji icon jumanji

🕹️ A suite of diverse and challenging RL environments in JAX

mctx icon mctx

Monte Carlo tree search in JAX

music icon music

Mutual Information State Intrinsic Control (ICLR 2021 Spotlight)

open_spiel icon open_spiel

OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.

pgx icon pgx

🎲 Vectorized RL game environments in JAX

ray icon ray

An open source framework that provides a simple, universal API for building distributed applications. Ray is packaged with RLlib, a scalable reinforcement learning library, and Tune, a scalable hyperparameter tuning library.

rl-baselines3-zoo icon rl-baselines3-zoo

A collection of pre-trained RL agents using Stable Baselines3, training and hyperparameter optimization included.

spotify_genre_challenge icon spotify_genre_challenge

A machine learning challenge which consists in predicting the genre of a music based on features from the Spotify API.

vq-vae-2-pytorch icon vq-vae-2-pytorch

Implementation of Generating Diverse High-Fidelity Images with VQ-VAE-2 in PyTorch

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