Simple runner with a few tests to demonstrate the use of JUnit/Mockito in a libGDX application.
Based on http://williammora.com/a-running-game-with-libgdx-part-1.
Added a few tests and made minor changes to the original code.
If you have errors/issues related to the web version (which hasn't been tested):
In settings.gradle
, change:
include 'desktop', 'android', 'html', 'core'
To:
include 'desktop', 'android', 'core'
Then, in the top-level (at the root of the project) build.gradle
, remove:
project(":html") {
...
}