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raylib_gltf's Introduction

raylib_GLTF

GLTF loader for raylib with more features

  • Node Transformations (Proper placement of multiple meshes in their respective local space inside a GLTF file)

Use: include "raylib_GLTF.h" in your source, static link.

LoadModelGLTF("Your Model");

Example CMakeLists.txt

file(GLOB raylib_GLTF_src "deps/raylib_GLTF/src/*.c" )

add_library(raylib_GLTF STATIC ${raylib_GLTF_src}) target_include_directories (raylib_GLTF PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/deps/raylib_GLTF/include ${CMAKE_CURRENT_SOURCE_DIR}/deps/raylib-4.0.0_webassembly/include)

target_include_directories (YourProject PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/deps/raylib-4.0.0_webassembly/include) target_include_directories (YourProject PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/deps/raylib_GLTF/include) target_link_libraries (YourProject ${CMAKE_CURRENT_SOURCE_DIR}/deps/raylib-4.0.0_webassembly/lib/libraylib.a raylib_GLTF)

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